Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

The Call to Slumber description from the wiki : Causes a group of enemies to momentarily fall asleep, falling Prone until the effect ends or they receive damage. Call to Slumber cannot affect Vessels.

Feast of Dreams (Dreamwalker's Tread) can affect them (one of them or whoever, 1/rest). Effect is similare, 10s (base) asleep against Will.

But in fact, that is not totally true : it dont break with persistent DoT, and also on new ones from :

Soul Ignition, Desintegrate, Combusting Wounds, Insect Swarm, Plague of Insects, and Shining Beacon.

DoT from Soft Winds (chanter) dont disturbe the Asleep effect, but the phrase roll will break the effect when it begin.

 

The good thing is Asleep is not an downgradable affliction, and there is not immunitie to counter that.

 

I extended the duration with Dispersed suffering and squelettons ("If their Bones Still Slept Under that Hill, None Can Say", neither the upgrade or the "Many lives" ones, they are not controllable and may break the spell) and I felt like Freddy krueger :)

Haha! Killing them in their sleep - great find!

Yes it's one of those things.... and yet another reason why grimoire of vaporous wizardry is great :) 

If you like this kind of stuff, did you know that Wall of Flame cast out of combat doesn't make neutral NPCs go hostile? That is, until one dies from the effect. You can kill a blue circle tough cookie without triggering hostility.

2 hours ago, Constentin Lévine said:

The Call to Slumber description from the wiki : Causes a group of enemies to momentarily fall asleep, falling Prone until the effect ends or they receive damage. Call to Slumber cannot affect Vessels.

Feast of Dreams (Dreamwalker's Tread) can affect them (one of them or whoever, 1/rest). Effect is similare, 10s (base) asleep against Will.

But in fact, that is not totally true : it dont break with persistent DoT, and also on new ones from :

Soul Ignition, Desintegrate, Combusting Wounds, Insect Swarm, Plague of Insects, and Shining Beacon.

DoT from Soft Winds (chanter) dont disturbe the Asleep effect, but the phrase roll will break the effect when it begin.

 

The good thing is Asleep is not an downgradable affliction, and there is not immunitie to counter that.

 

I extended the duration with Dispersed suffering and squelettons ("If their Bones Still Slept Under that Hill, None Can Say", neither the upgrade or the "Many lives" ones, they are not controllable and may break the spell) and I felt like Freddy krueger :)

Cool! That's in line with Takedown Combo - its 100% dmg bonus also doesn't go away with pure DoT effects. The ticks get +100% dmg but the effect doesn't get removed after a tick.
 

Deadfire Community Patch: Nexus Mods

  • Author

I didnt know that, very effective with an arcane archer I suppose, using scrolls of Insect Swarm, Plague of Insects, and Shining Beacon on top!

I guess in a party Takedown Combo + Call to Slumber + Disintegrate would be a fun combo against tough foes. :)

Or even Takedown Combo, Call to Slumber and Concelhaut's Corrosive Skin. 

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

Create an account or sign in to comment

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.