Constentin Lévine Posted November 27, 2021 Share Posted November 27, 2021 The Call to Slumber description from the wiki : Causes a group of enemies to momentarily fall asleep, falling Prone until the effect ends or they receive damage. Call to Slumber cannot affect Vessels. Feast of Dreams (Dreamwalker's Tread) can affect them (one of them or whoever, 1/rest). Effect is similare, 10s (base) asleep against Will. But in fact, that is not totally true : it dont break with persistent DoT, and also on new ones from : Soul Ignition, Desintegrate, Combusting Wounds, Insect Swarm, Plague of Insects, and Shining Beacon. DoT from Soft Winds (chanter) dont disturbe the Asleep effect, but the phrase roll will break the effect when it begin. The good thing is Asleep is not an downgradable affliction, and there is not immunitie to counter that. I extended the duration with Dispersed suffering and squelettons ("If their Bones Still Slept Under that Hill, None Can Say", neither the upgrade or the "Many lives" ones, they are not controllable and may break the spell) and I felt like Freddy krueger 4 2 Link to comment Share on other sites More sharing options...
Kaylon Posted November 27, 2021 Share Posted November 27, 2021 Haha! Killing them in their sleep - great find! 1 Link to comment Share on other sites More sharing options...
Not So Clever Hound Posted November 27, 2021 Share Posted November 27, 2021 Yes it's one of those things.... and yet another reason why grimoire of vaporous wizardry is great If you like this kind of stuff, did you know that Wall of Flame cast out of combat doesn't make neutral NPCs go hostile? That is, until one dies from the effect. You can kill a blue circle tough cookie without triggering hostility. 1 1 Link to comment Share on other sites More sharing options...
Boeroer Posted November 27, 2021 Share Posted November 27, 2021 2 hours ago, Constentin Lévine said: The Call to Slumber description from the wiki : Causes a group of enemies to momentarily fall asleep, falling Prone until the effect ends or they receive damage. Call to Slumber cannot affect Vessels. Feast of Dreams (Dreamwalker's Tread) can affect them (one of them or whoever, 1/rest). Effect is similare, 10s (base) asleep against Will. But in fact, that is not totally true : it dont break with persistent DoT, and also on new ones from : Soul Ignition, Desintegrate, Combusting Wounds, Insect Swarm, Plague of Insects, and Shining Beacon. DoT from Soft Winds (chanter) dont disturbe the Asleep effect, but the phrase roll will break the effect when it begin. The good thing is Asleep is not an downgradable affliction, and there is not immunitie to counter that. I extended the duration with Dispersed suffering and squelettons ("If their Bones Still Slept Under that Hill, None Can Say", neither the upgrade or the "Many lives" ones, they are not controllable and may break the spell) and I felt like Freddy krueger Cool! That's in line with Takedown Combo - its 100% dmg bonus also doesn't go away with pure DoT effects. The ticks get +100% dmg but the effect doesn't get removed after a tick. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Constentin Lévine Posted November 27, 2021 Author Share Posted November 27, 2021 I didnt know that, very effective with an arcane archer I suppose, using scrolls of Insect Swarm, Plague of Insects, and Shining Beacon on top! 1 Link to comment Share on other sites More sharing options...
Boeroer Posted November 28, 2021 Share Posted November 28, 2021 (edited) I guess in a party Takedown Combo + Call to Slumber + Disintegrate would be a fun combo against tough foes. Or even Takedown Combo, Call to Slumber and Concelhaut's Corrosive Skin. Edited November 28, 2021 by Boeroer 2 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
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