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The Call to Slumber description from the wiki : Causes a group of enemies to momentarily fall asleep, falling Prone until the effect ends or they receive damage. Call to Slumber cannot affect Vessels.

Feast of Dreams (Dreamwalker's Tread) can affect them (one of them or whoever, 1/rest). Effect is similare, 10s (base) asleep against Will.

But in fact, that is not totally true : it dont break with persistent DoT, and also on new ones from :

Soul Ignition, Desintegrate, Combusting Wounds, Insect Swarm, Plague of Insects, and Shining Beacon.

DoT from Soft Winds (chanter) dont disturbe the Asleep effect, but the phrase roll will break the effect when it begin.

 

The good thing is Asleep is not an downgradable affliction, and there is not immunitie to counter that.

 

I extended the duration with Dispersed suffering and squelettons ("If their Bones Still Slept Under that Hill, None Can Say", neither the upgrade or the "Many lives" ones, they are not controllable and may break the spell) and I felt like Freddy krueger :)

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Yes it's one of those things.... and yet another reason why grimoire of vaporous wizardry is great :) 

If you like this kind of stuff, did you know that Wall of Flame cast out of combat doesn't make neutral NPCs go hostile? That is, until one dies from the effect. You can kill a blue circle tough cookie without triggering hostility.

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2 hours ago, Constentin Lévine said:

The Call to Slumber description from the wiki : Causes a group of enemies to momentarily fall asleep, falling Prone until the effect ends or they receive damage. Call to Slumber cannot affect Vessels.

Feast of Dreams (Dreamwalker's Tread) can affect them (one of them or whoever, 1/rest). Effect is similare, 10s (base) asleep against Will.

But in fact, that is not totally true : it dont break with persistent DoT, and also on new ones from :

Soul Ignition, Desintegrate, Combusting Wounds, Insect Swarm, Plague of Insects, and Shining Beacon.

DoT from Soft Winds (chanter) dont disturbe the Asleep effect, but the phrase roll will break the effect when it begin.

 

The good thing is Asleep is not an downgradable affliction, and there is not immunitie to counter that.

 

I extended the duration with Dispersed suffering and squelettons ("If their Bones Still Slept Under that Hill, None Can Say", neither the upgrade or the "Many lives" ones, they are not controllable and may break the spell) and I felt like Freddy krueger :)

Cool! That's in line with Takedown Combo - its 100% dmg bonus also doesn't go away with pure DoT effects. The ticks get +100% dmg but the effect doesn't get removed after a tick.
 

Deadfire Community Patch: Nexus Mods

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