Theosupus Posted October 10, 2021 Posted October 10, 2021 Archer crew I decided I wanted to make an all-archer party that needed minimal swap outs in POTD, upscale only; below is my current plan. NOTES: 1. Animal Companions: any (I picked bears for toughest ones and took resilient companion and the stalker’s link line as the only pet buffs) 2. How to get multiple unique items: make level 1 companions in a saved game where you have the item, equip it and export, move item to next companion then export, repeat until you have 4 copies. Load into Archer game and import the level 1’s at an Inn, they should cost about 2900 each. You just bought 4 marksmen rings for just under 12,000. 3. I keep the Wanderer as the MC on my run; but you can make anyone your MC. Keep in mind if the shepherd is your main then you need to be cruel and rational 4. Yes they are almost all Woodelves; I found with 2 AA's dropping web arrows the dex resistance helped a lot (the 1 dwarf has Gwyn's garter). I have not completed equipping my party in a real game with these setups yet, so there may be mutually exclusive items in. I will update once I do; along with any bosses that weren’t doable as set up below. If anyone has input on tweaks or other class combos go ahead and post them please. 1. Wanderer Monk (Helwalker)/ Ranger (Arcane Archer) Woodelf White that wends - Mystic Stats: (only includes racial and background bonuses) Mig: 18 Con: 8 Dex: 19 Per: 20 Int: 8 Res: 3 Max arcana (can do dips into athletics & stealth if you want) Max history Frostseeker Current’s rush Heaven’s cacophony Strand of favor Miscreant’s leathers Ring of the marksman Ring of prosperity’s fortune Boots of the stone The Giftbearer’s cloth Mortification bindings The undying Burden Pet: Harley 2. Wildrhymer Mountain dwarf Chanter (Troubadour)/ Ranger The White that wends – Hunter Stats: (only includes racial and background bonuses) Mig: 17 Con: 4 Dex: 17 Per: 19 Int: 18 Res: 3 Mechanics maxed Passive doesn’t matter Aamiina’s Legacy Keybreaker scepter Mask of Grotto Deep Charm of bones Gipon Prudensco Whispers of the depth Ring of the Marksman (requires companion importing cheese since also on MC) Boots of the stone Cloak of greater protection Burglar’s gloves Gwyn’s bridal garter 3. Shepherd Woodelf Paladin (Steel Garotte)/Ranger (Sharpshooter) The White that wends – Hunter Stats: (only includes racial and background bonuses) Mig: 14 Con: 8 Dex: 19 Per: 20 Int: 14 Res: 3 Active skill doesn’t matter Passive max survival Saint Omaku’s Mercy Amaliorra Serpent crown Bone Setter’s torc Spider silk robe Ring of the Marksman (requires companion importing cheese since also on MC) Footprints of ahu taka Ruata’s walking cloak Aegor’s swift touch Ring of focuses flame Physicker’s belt 4. Scout Woodelf Ranger (sharpshooter)/Rogue (Assassin) The White that wends – Hunter Stats: (only includes racial and background bonuses) Mig: 18 Con: 8 Dex: 19 Per: 20 Int: 8 Res: 3 Stealth maxed Passive doesn’t matter Windsong Watershaper’s focus Thaos’ headdress Cog of Cohh Sharpshooter’s garb Ring of the Marksman (requires companion importing cheese since also on MC) Slippers of the assassin Ajamuut’s Stalking cloak Rokowa’s Fingers Chameleon’s touch Sash of judgement 5. Geomancer Woodelf Ranger (arcane archer) / Wizard (bloodmage) The white that wends - Mystic Stats: (only includes racial and background bonuses) Mig: 18 Con: 3 Dex: 19 Per: 20 Int: 16 Res: 3 Max Arcana Passive doesn’t matter Veilpiercer The eye of wael Whitewitch mask The third eye High Harbringer’s robe Ring of the Marksman (requires companion importing cheese since also on MC) Vithrack silk slippers Shroud of the phantasm Firethrower’s gloves Kuaru’s prize Spell keeper
Kaylon Posted October 11, 2021 Posted October 11, 2021 Playing Steel Garrote is useless for your setup since the drain applies only to melee weapons. Personally I wouldn't bother with anything else than Ghost Heart because without a real tank some pets will die sooner or later and it will add more problems. I would replace the wizard with an ascendant because he has great buffs (Brilliant, Robust,...) for the party, CC and accuracy. You need the paladin for healing and buffs - I would suggest a Kind Wayfarer or a Bleak Walker instead.
Theosupus Posted October 11, 2021 Author Posted October 11, 2021 Thanks, I missed that SG's heal was melee only. 5 bears is pretty ezmode so far; but I do foresee the issue you bring up on some of the bosses. I guess one advantage of GH is I could actually use chanter summons instead of not specing for them due to AC. I may change the Wyldrhymer to GH at a minimum. I will run some tests w/ Seer in place of the Geomancer to check it out. Should be a good sub in for boss fights at a minimum.
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