EbonKnight Posted January 7, 2021 Share Posted January 7, 2021 Hey guys, So I've been thinking of starting a new game and was mulling around the idea of a devoted/shattered pillar build (I use the community fix, so shattered pillar is actually pretty damn strong as they don't get gimped on the max wounds). Anyways, I'm looking for a bit of advice on equipment and stuff, but also one mechanic. I was thinking of using blunderbusses (hand cannons) and melee, since devoted can get nice bonuses for both and you can in theory do some sick crit chains with the bb while having fists as a backup for tougher single fights. The real question here is this: does INT affect the AOE of weapons that have AOE such as whispers gs, blunderbusses and that weird poleaxe? The reason is, if not, I think with monk's bonus to Int I'm totally fine going 10 int and just boosting dex and per, otherwise probably a 16/16/16 mix is best. The reason I say 16/16/16 or 18/18 and perhaps 12 in might (otherwise 10) is because I -absolutely hate- dumping abilities. My thinking is, either 10/10/16/16/16/10 or 12/10/18/18/10/10. Also, any other tips for specific equipment to look out for (other than hand cannons ofc) and things not to miss adding to the build? Cheers Link to comment Share on other sites More sharing options...
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