Bobnoob Posted December 23, 2020 Posted December 23, 2020 I'm starting my adventure with PoE and i want my first character to be Dual wielding/Melee/DPS Human Fighter. I read build "Glass Tsunami" from Braven and Lady of Pain (Glass of Pain) but first one seems too squishy for begining and second one is for two handed weapon. So I put them together and came to something like this: Stats: MIG: 20 / 27 (18 base, +1 Human, +1 The Living Lands, +1 Gift from the Machine, +1 Effigy's Resentment, +1 Galawain's Boon, +4 Maegfolc Skull) CON: 8 DEX: 17 / 20 (+3 Ring of Thorns) PER: 14 / 16 (+1 Mental Prowess, +1 Song of the Heavens) INT: 12 / 20 (+1 Mental Prowess, +4 Gwyn's Band of Union, +3 Caed Nua resting bonus) RES: 7 / 8 (+1 Mental Prowess) Weapon set 1: Bittercut x2 ? Weapon Set 2: ?? Head: Maegfolc Skull Neck: Cloak of the Tireless Defender Body: Sanguine Plate Hands: Gauntlet's of Accuracy Ring: Gwyn's Band of Union Ring: Ring of Thorns Boots: Boots of Speed Belt: Belt of Bountiful Healing Talents: Two-weapon Fighting Weapon Focus Weapon Mastery Vulnerable Attack Rapid Recovery Bonus Knock Down Savage Attack Apprentice's Sneak Attack Abilities: Constant Recovery Knock Down Disciplined Barrage Confident Aim / Vigorous Defense (Solo) Weapon Specialization Armored Grace Critical Defense / Unbroken (Solo) Charge Triggered Immunity The main question is about stats and abilities/talents. Should i swap PER and INT? And wchih abilities and talents should i pick first? What about weapons is there some enemy that will be immune to slashing damage so second weapon should be hammer or ranged, or the enchantment will get this done? Is sanguine plate not worth it without Shod-in-Faith boots?
Desmodeus Posted December 23, 2020 Posted December 23, 2020 If you are going for bittercut, you really want to get in Spirit of Decay. It will work with base damage as well so Bittercut + Corrode lash + Spirit of Decat is really good Are you planning to run it solo? Not sure it is a great idea for first character. I'd probably skipped Savage attack as most of time you will want to have vulnerable attack on. You know, I highly doubt you, as a new player, will be able to get Mental Prowless in a time it will matter so I personally wouldn't count it. ALso what exactly are you planning to use your int on? just knockdowns? Or you planning to also use scrolls? Also did you post your talents and abilities in order you will get them or just mostly random?
Bobnoob Posted December 23, 2020 Author Posted December 23, 2020 (edited) Thanks for reply i will go with team, i think Me (fighter) + Paladin (tank) + Wizard (Aoe) + Priest(support), i prefer 4 people team to maintain good exp and not much micro. I plan to use my int to reduce healing ability coldown like Constant/Rapid Recovery i read that int affect it, thats why i have low con. I dont know if 12 INT at start is good or should i go for 15 int and 11 PER later on 20/16 as well to better maintain healing. I post talents and ability in order i will get them but as i'm new to the game so i am open for sugestion in here. EDIT: As for mental power i know it will come late but i don't think it change much as it gives only 1 point to 2 relevant stats and 1 redundant. Edited December 23, 2020 by Bobnoob
Desmodeus Posted December 23, 2020 Posted December 23, 2020 (edited) It affect it duration yes. However at basic level(10 int) it lasts 45 seconds already which isn't exactly short time for most of fights I think your priest or wizard or even paladin will make better use of that ring Edited December 23, 2020 by Desmodeus
Boeroer Posted December 23, 2020 Posted December 23, 2020 Iirc Savage Attack and Vulnerable Attack can be active at the same time - but I'm not 100% sure anymore. Confident Aim has that 20% bonus to min damage - which essentially is a 8% dmg increase. Doesn't sound like much (besides the hit conversion which is good) - but it's a small hidden gem because it raises your min BASE damage. So it's actually a 8% multiplicative dmg bonus. I would drop Gauntlets of Accuracy as soon as I got Gauntlets of Swift Action. Deadfire Community Patch: Nexus Mods
Bobnoob Posted December 24, 2020 Author Posted December 24, 2020 21 hours ago, Desmodeus said: I think your priest or wizard or even paladin will make better use of that ring I could always drop Gwyn's Band of Union for some other ring if i felt that i have good amount of int without it (for Pensiavi mes Rèi probably). 13 hours ago, Boeroer said: I would drop Gauntlets of Accuracy as soon as I got Gauntlets of Swift Action. Good point Gauntlets of Swift Action would be better here. 22 hours ago, Desmodeus said: If you are going for bittercut, you really want to get in Spirit of Decay. It will work with base damage as well so Bittercut + Corrode lash + Spirit of Decat is really good How much modifiers/enchantments could i have on it? I was thinking about Corrosive Lash + Durgan Reinforced. Any tips on which talent and abilities should i choose first or in what order should i take it? 1
Desmodeus Posted December 24, 2020 Posted December 24, 2020 Durgan enchantment does not take slots. So you can make it legendary+Corrosive Lash. Spirit of decay is talent so it does not take slots on weapon Depend on difficulty. On PotD I'd advised to start with weapon focus just so have easier time to hit targets(and not to rage in a fight with a single bandit prior to Guilded Veil) then get vulnerable attack to break through DR after which I'd get two weapon fighting to offset Vulnerable attack penalty. On easy-normal it doesn't matter that much though. For your second weapon slot I think I'd adviced having dual stilletos. Sure, you already has two damage on main weapon setup but Azureith's Stiletto and Bleak Fang has very fun "on crit" spells that works once per encounter.
Desmodeus Posted December 31, 2020 Posted December 31, 2020 On 12/24/2020 at 3:40 AM, Boeroer said: Iirc Savage Attack and Vulnerable Attack can be active at the same time - but I'm not 100% sure anymore. Rechecked yesterday - you indeed can turn both on. I for some reason thought they are exclusive
Boeroer Posted December 31, 2020 Posted December 31, 2020 Yes, some modals don't fall into the same category (whatever sort of internal categories those are) so you can use them at the same time. Deadfire Community Patch: Nexus Mods
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