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a great way to end


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I dont like to use fallout as a benchmark, but I think the ending system used in fallout 2 would be good. Obviously not exactly the same, but the way that it used small cutscenes and a narrator to summarize the effects that your actions had for each area and person that you assissted or hindered. Also, possibly an option to continue playing would be nice. Sure, it would get boring after a while, but it would be nice to just be able to explore and contiue to lvl. Just a thought.

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