Jump to content

Recommended Posts

Posted (edited)

Playing on the PS4, raised my Science skill lvl to 100 and on the ship, I tried to Tinker my armor/weapons.

To my astonishment, the price was very high after a few "tinkes" , looking at the Science decryption, it says my Tinkering would be capped at Science 80 and Reduced another -90% at 100.

Well, either I don't understand what this means or there is a bug because nothing seems to be capped and price can reach thousands of bits quickly.

 

 

Edited by macpeteo
Posted

Ok, I see, Science weapons are capped at 200 bits so that seems to be working.

But at 100 with its -90% , why is tinkering so high for everything else?

Posted

A 90% reduction isn't as good as you think when the cost doubles each time.

Say it would normally cost 1000 to tinker the next time for a weapon.  At 50% reduction, it'd be 500 this time, and roughly 1000 the next time, so it basically makes it one level cheaper.  At 90% reduction, it'd go 100, 200, 400, 800, 1600, 3200, etc.  So it eventually ends up still costing a lot if you keep tinkering.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...