macpeteo Posted November 4, 2019 Posted November 4, 2019 (edited) Playing on the PS4, raised my Science skill lvl to 100 and on the ship, I tried to Tinker my armor/weapons. To my astonishment, the price was very high after a few "tinkes" , looking at the Science decryption, it says my Tinkering would be capped at Science 80 and Reduced another -90% at 100. Well, either I don't understand what this means or there is a bug because nothing seems to be capped and price can reach thousands of bits quickly. Edited November 4, 2019 by macpeteo
macpeteo Posted November 4, 2019 Author Posted November 4, 2019 Ok, I see, Science weapons are capped at 200 bits so that seems to be working. But at 100 with its -90% , why is tinkering so high for everything else?
Bradman1130 Posted November 7, 2019 Posted November 7, 2019 Im having the same issue,200,000 bits for tinkering my weapons now?makes the science perk kinda useless
Vardis Posted November 7, 2019 Posted November 7, 2019 A 90% reduction isn't as good as you think when the cost doubles each time. Say it would normally cost 1000 to tinker the next time for a weapon. At 50% reduction, it'd be 500 this time, and roughly 1000 the next time, so it basically makes it one level cheaper. At 90% reduction, it'd go 100, 200, 400, 800, 1600, 3200, etc. So it eventually ends up still costing a lot if you keep tinkering.
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