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Out of Range



I have Turn Based mode on.  I clicked on an enemy to attack.  My character runs over and swings twice (I am using 2 swords).  I get the message of "X misses Sailor (out of range)" twice.  When I hit shift while highlighting these messages in the combat log, one read as hit the other as graze.  How is this possible? 



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You're not first encountering this problem. It's because Obsidian didn't rid of distance calculation in TB mode. And sometimes, when you not close enough to your target, game think that your target is out of range. There's no solution for this bug.

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