May 1, 20196 yr As topic, it seems rangers only access to Blightheart, and all any class soulbound items. I'm surprised they didn't get anything from 3 DLCs.(or am I missing anything?) Edited May 1, 20196 yr by dunehunter
May 1, 20196 yr https://pillarsofeternity.gamepedia.com/Seeker's_Fang comes to mind =) My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
May 1, 20196 yr Author 1 minute ago, omgFIREBALLS said: https://pillarsofeternity.gamepedia.com/Seeker's_Fang comes to mind 😃 Ah thanks, so I missed that from here https://pillarsofeternity.gamepedia.com/List_of_soulbound_items_(Deadfire)
May 1, 20196 yr While we're complaining about Rangers, they also have a bloated number of no-brainer passives that severely limits build options, especially when multi-class. For example, Vicious Companion and Resilient Companion should not exist - they should just be the pet's base stats; Protective Companion and Stalker's Link do not need to be separate perks, etc. Also note that these passives are extremely passive. They literally just raise stats, instead of having interesting interactions to build around. Whenever I build a Ranger multiclass, I end up disappointed with how one-note it is because of a lack of abilities, or how unoptimized it feels because I didn't have space for passives that would be very helpful. Am I alone in this experience?
May 1, 20196 yr No. I also think most of the ranger's passive abilities seem to be rather uninspired (or weirdly circumstancial). Deadfire Community Patch: Nexus Mods
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