Kanasuke Posted April 17, 2019 Posted April 17, 2019 (edited) now that we know support for this game has ended, wondering how difficult would it be to change via mods, afflictions to round down to 0 if the duration is less than 6 seconds? because right now afflictions always last 1 round even if it's a 0.1 second stun. So you can always reliably CC things since you only need to graze them. I think those short afflictions should only transpire if you beat the 50 on the dice roll. i.e. a 'Hit', as opposed to a graze. that alone would do tons to balancing the power of hard CCs in turn-based. (you might need some Intellect investment to bump those 4sec stuns up to 6 seconds, which I consider to be a fair trade-off) unfortunately my visual studio code keeps crashing when I try to reformat any of the larger gamedatabundles to JSON, so i couldnt figure out where the relevant code could be :< (if it is in there at all) Edited April 17, 2019 by Kanasuke
thelee Posted April 17, 2019 Posted April 17, 2019 now that we know support for this game has ended definitely not true
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