At first it was crashing every 15 minutes or so, now it crash just as I finish loading my save. I have tried to play with a new save, it doesn't work as well. I have tried to launch the game while forcing the right directx, it doesn't work. Borderless without vsync too. Nothing work. The game crash completely without any error messages. So I come here with my output log with the hope that someone will be able to help me. Thanks in advance.
Initialize engine version:4.7.0f1(9c73fd3cda99)GfxDevice: creating device client; threaded=1Direct3D:Version:Direct3D9.0c[aticfx32.dll 23.20.15033.5003]Renderer: AMD Radeon HD 7800SeriesVendor: ATI
VRAM:2028 MB (via DXGI)Caps:Shader=30DepthRT=1NativeDepth=1NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1SlowINTZ=1BeginMonoManagerReloadAssemblyPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\UnityEngine.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\UnityEngine.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\MySql.Data.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\MySql.Data.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\OEICommon.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\OEICommon.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\OEIFormats.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\OEIFormats.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\GalaxyCSharp.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\GalaxyCSharp.dll intoUnityChildDomainPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\MsgPack.dll (this message is harmless)Loading E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\MsgPack.dll intoUnityChildDomain-Completed reload,in0.140 seconds
<RI>Initializing input.<RI>Input initialized.
desktop:1920x108060Hz;virtual:3360x1080 at 0,0Platform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\System.Core.dll (this message is harmless)Platform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\System.dll (this message is harmless)Platform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\System.Xml.dll (this message is harmless)Platform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\System.Xml.Linq.dll (this message is harmless)--->InitializeDisplay()...(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Available display resolutions:[0]1920x1080[1]1600x900[2]1366x768[3]1360x768[4]1280x720[5]1280x768[6]1680x1050[7]1440x900[8]1280x800[9]720x480[10]1360x1024[11]1280x960[12]1152x864[13]1024x768[14]800x600[15]640x480[16]1280x1024[17]720x576Largest resolution is[0]1920x1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->InitializeRoutine(0,Fullscreen,)...(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->GetDesktopResolution() returning 1920x1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->ChangeResolutionRoutine(0,False)...(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->ChangeResolutionRoutine(0,False) _currentResolutionIndex is0(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->ChangeResolutionRoutine(0,False) calling Screen.SetResolution(1920,1080,True).(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Checking to instantiate global...(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Instantiatingglobal.(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)The referenced script on thisBehaviouris missing!(Filename:Line:1773)The referenced script on thisBehaviouris missing!(Filename:Line:1773)The referenced script on thisBehaviouris missing!(Filename:Line:1773)The referenced script on thisBehaviouris missing!(Filename:Line:1773)(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)---- GAME BUILD VERSION:1318----(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Gameisnot running Windows32Bit(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Loading table:ClassDefensesCharacterStats;CharacterClass;,BaseDeflection,BaseFortitude,BaseReflexes,BaseWill,MeleeAccuracyBonus,RangedAccuracyBonus,MaxHealth,MaxStamina,HealthStaminaPerLevel,ClassHealthMultiplierUndefined,25,20,20,20,40,40,36,36,12,6Fighter,30,20,20,20,30,30,42,42,14,5Rogue,15,20,20,20,30,30,36,36,12,4Priest,15,20,20,20,20,20,36,36,12,4Wizard,10,20,20,20,20,20,36,36,12,4Barbarian,15,20,20,20,25,25,48,48,16,6Ranger,20,20,20,20,30,30,36,36,12,5Druid,20,20,20,20,20,20,36,36,12,4Paladin,20,20,20,20,25,25,42,42,14,5Monk,25,20,20,20,30,30,42,42,14,6Cipher,20,20,20,20,25,25,36,36,12,4Chanter,25,20,20,20,25,25,36,36,12,4Troll,25,20,20,20,30,30,84,84,28,6Ogre,30,20,20,20,50,50,84,84,28,6Wolf,25,20,20,20,30,30,42,42,14,6Spider,25,20,20,20,30,30,36,36,12,6Ooze,15,20,20,20,25,25,48,48,16,6Stelgaer,25,20,20,20,30,30,42,42,14,6Imp,25,20,20,20,30,30,36,36,12,6DankSpore,10,20,20,20,30,30,72,72,24,6SwampLurker,10,20,20,20,30,30,72,72,24,6Eoten,25,20,20,20,30,30,48,48,16,6Xaurip,25,20,20,20,25,25,36,36,12,6Vithrack,25,20,20,20,25,25,36,36,12,6WillOWisp,40,20,20,20,25,25,36,36,12,6Delemgan,25,20,20,20,25,25,36,36,12,6Pwgra,25,20,20,20,25,25,36,36,12,6Wurm,25,20,20,20,35,35,48,48,16,6Skuldr,25,20,20,20,25,25,42,42,14,6Drake,45,20,20,20,55,55,72,72,24,6SkyDragon,55,20,20,20,60,60,72,72,24,6AdraDragon,65,20,20,20,60,60,72,72,24,6Blight,25,20,20,20,25,25,36,36,12,6Animat,25,20,20,20,25,25,30,30,10,6FleshConstruct,25,20,20,20,25,25,72,72,24,6Shadow,45,35,35,40,35,35,30,30,10,6Phantom,45,35,35,40,25,25,30,30,10,6CeanGwla,45,35,35,40,25,25,30,30,10,6Skeleton,15,20,20,20,25,25,36,36,12,6Revenant,15,20,20,20,25,25,72,72,24,6Gul,25,20,20,20,25,25,72,72,24,6Dargul,25,20,20,20,25,25,72,72,24,6Fampyr,35,20,20,20,25,25,72,72,24,6Wicht,25,20,20,20,25,25,30,30,10,6Beetle,25,20,20,20,25,25,42,42,14,6AnimalCompanion,25,20,20,20,30,30,36,36,12,5WeakEnemy,1,0,0,0,0,0,1,1,1,1HeraldOfWoedica,15,20,20,20,50,50,84,84,28,6Lagufaeth,25,20,20,20,25,25,36,36,12,6Lich,20,20,20,30,25,25,48,48,16,6Eyeless,55,20,20,20,60,60,72,72,24,6Kraken,45,20,20,20,55,55,84,84,28,6(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Loading table:ExperienceExperienceTableData;Level;,Experience,StrongholdTurns,Display1,1500,4,12,3000,10,23,4050,15,34,5400,15,45,6750,15,56,8100,20,67,9500,20,78,10800,20,89,12100,20,910,13500,20,1011,14800,20,1112,500,2,1213,750,2,1314,1000,3,1415,0,0,1516,0,0,1617,2400,8,PX1_7
18,4500,10,PX1_8
19,6000,10,PX1_9
20,3300,10,PX1_10
21,0,0,PX1_11
22,2400,8,PX1_12
23,5700,8,PX1_13
24,0,0,PX1_14
25,4000,6,PX2_9
26,2100,6,PX2_10
27,3600,10,PX2_11
28,5000,10,PX2_12
29,1350,10,PX2_13
30,3600,8,PX2_14
31,6300,8,PX2_15
32,810,2,PX2_16
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)3 data files parsed!(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Platform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\Mono.Security.dll (this message is harmless)--->MatchResolutionToIndex(1920x1080) returning 0(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->TryChangeResolutionAndDisplayMode(0,Fullscreen)...(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->TryChangeResolutionAndDisplayMode(0,Fullscreen) _currentResolutionIndex is0, _currentDisplayMode isUnknown(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->TryChangeResolutionAndDisplayMode(0,Fullscreen) returning false.Not initialized.(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)ClientSize: L 0, R 1920, T 0, B 1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)WindowSize: L 0, R 1920, T 0, B 1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)ClientScreenOrigin: X 0, Y 0(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)ClipOn.Range: L 0, R 1920, T 0, B 1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Fallback handler could not load library E:/Program Files/Steam/steamapps/common/PillarsofEternity/PillarsOfEternity_Data/Mono/libc
Fallback handler could not load library E:/Program Files/Steam/steamapps/common/PillarsofEternity/PillarsOfEternity_Data/Mono/.\libc
Fallback handler could not load library E:/Program Files/Steam/steamapps/common/PillarsofEternity/PillarsOfEternity_Data/Mono/libc
ClientSize: L 0, R 1920, T 0, B 1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)WindowSize: L 0, R 1920, T 0, B 1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)ClientScreenOrigin: X 0, Y 0(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)ClipOn.Range: L 0, R 1920, T 0, B 1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->ChangeDisplayModeRoutine(Fullscreen,True)...(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->ChangeDisplayModeRoutine(Fullscreen,True) _currentDisplayMode isUnknown(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)--->ChangeDisplayModeRoutine(Fullscreen,True) calling Screen.fullscreen(true).(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)ClientSize: L 0, R 1920, T 0, B 1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)WindowSize: L 0, R 1920, T 0, B 1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)ClientScreenOrigin: X 0, Y 0(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)ClipOn.Range: L 0, R 1920, T 0, B 1080(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)UnloadTime:26.131170 ms
Checking to instantiate global...(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Shader warmup:14 shaders 33 combinations 0.107sPlatform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\System.Configuration.dll (this message is harmless)Fallback handler could not load library E:/Program Files/Steam/steamapps/common/PillarsofEternity/PillarsOfEternity_Data/Mono/libc
Fallback handler could not load library E:/Program Files/Steam/steamapps/common/PillarsofEternity/PillarsOfEternity_Data/Mono/.\libc
Fallback handler could not load library E:/Program Files/Steam/steamapps/common/PillarsofEternity/PillarsOfEternity_Data/Mono/libc
System.TypeInitializationException:An exception was thrown by the type initializer forMono.CSharp.CSharpCodeCompiler--->System.IO.FileNotFoundException:Windows mono path not found: E:\Program Files\Steam\steamapps\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor ()[0x00000]in<filename unknown>:0---Endof inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler()[0x00000]in<filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers(System.Xml.Serialization.GenerationBatch batch,System.CodeDom.Compiler.CompilerParameters cp)[0x00000]in<filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration(System.Object obj)[0x00000]in<filename unknown>:0Unloading9UnusedSerialized files (Serialized files now loaded:4/Dirty serialized files:0)Unloading30 unused Assets to reduce memory usage.LoadedObjects now:3708.Total:31.366583 ms (FindLiveObjects:13.446371 ms CreateObjectMapping:0.177456 ms MarkObjects:16.556395 ms DeleteObjects:0.200552 ms)Platform assembly: E:\Program Files\Steam\steamapps\common\Pillars ofEternity\PillarsOfEternity_Data\Managed\Boo.Lang.dll (this message is harmless)Unloading2UnusedSerialized files (Serialized files now loaded:4/Dirty serialized files:0)Unloading25052 unused Assets to reduce memory usage.LoadedObjects now:18587.Total:40.014023 ms (FindLiveObjects:1.738901 ms CreateObjectMapping:2.001431 ms MarkObjects:21.741234 ms DeleteObjects:13.700716 ms)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)Too many vertices on one panel:81540(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:56)
Question
MugBubule
Hello everyone,
At first it was crashing every 15 minutes or so, now it crash just as I finish loading my save. I have tried to play with a new save, it doesn't work as well. I have tried to launch the game while forcing the right directx, it doesn't work. Borderless without vsync too. Nothing work. The game crash completely without any error messages. So I come here with my output log with the hope that someone will be able to help me. Thanks in advance.
1 answer to this question
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