Verde Posted March 27, 2019 Share Posted March 27, 2019 (edited) This quest still bugs me and shows the archaic marriage to old school RPG quest design. First off, it does make some sense the evidence in his room. But nothing at all points you in that direction. Secondly, he doesn't care at all that just go in and take it, which is typical of a cRPG where you can just take everything unless someone is in your line of sight. Furrante just let's anyone in his room with an easy to pick lock? They should be SOME difficulty in obtaining the evidence even after you know it's there. The entire quest feels undercooked. Edited March 27, 2019 by Verde Link to comment Share on other sites More sharing options...
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