msyoung Posted December 30, 2018 Share Posted December 30, 2018 I have started playing that with Berath's Blessings and I have noticed that my companions just stand there when I am attacked and do not respond even when hit. They will only fight when I pick a target for them. How do I get them back to fighting automatically? I would rather not have to micro manage them all the time. Link to comment Share on other sites More sharing options...
Boeroer Posted December 30, 2018 Share Posted December 30, 2018 You have to turn on the AI for them. There's a button in your ability bar (a grey head). You have to toggle that so that it's highlighted. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
msyoung Posted December 30, 2018 Author Share Posted December 30, 2018 They are set for automatic, aggressive action but they ignore it. If I lower the difficulty to normal it happens correctly. Link to comment Share on other sites More sharing options...
omgFIREBALLS Posted December 30, 2018 Share Posted December 30, 2018 Do they have cogwheels over their heads or three periods (...)? Three periods = Outright being passive Cogwheels = Spending some time figuring out what to do for some reason If they have cogwheels, you can use the Cancel action. It has a circled cross icon, to the right of your portraits with standard layout. This will interrupt whatever they're doing and make them act according to their AI. Frankly, the cogwheels are par for the course for me. They make no sense. 1 My Deadfire mods Out With The Good: The mod for tidying up your Deadfire combat tooltip. Waukeen's Berth: Make all your basic purchases at Queen's Berth. Carrying Voice: Wider chanter invocations. Nemnok's Congregation: Lets all priests express their true faith. Deadfire skill check catalogue right here! Link to comment Share on other sites More sharing options...
msyoung Posted December 30, 2018 Author Share Posted December 30, 2018 Thanks, that helps. Link to comment Share on other sites More sharing options...
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