November 2, 20187 yr looks like there is fix for bug in beta a Patch notes for v3.1.1.0018 Fixed characters with certain dual-weapon loadouts not using their off-hand attack. Edited November 2, 20187 yr by draego
November 2, 20187 yr I have been playing PoE2 since launch and the sheer severity of the bugs shocks me. Just recently they reintroduced the Arkymer bug that was supposedly resolved months ago? That quest is a disgrace - in 5 playthroughs I could only finished it twice and one of those was bugged and I ended up having to kill everyone. I know Obsidian is trying but I will never buy one of their games inside of 1 yr of launch. It's simply unforgivable that there is a major bug WITH THE FINAL BOSS. I really enjoy Deadfire. Even love it. But I'm not picking it back up until a few months after the final DLC. what's the major bug?He's invisible. Edited November 2, 20187 yr by Verde
November 3, 20187 yr Hi, watch this: https://forums.obsidian.net/topic/106516-31-help-dual-wiedling-mechanic-maybe-bugs-help/ Is this only occasionally happening or is it a general problem with Patch 3.1.0? Did nobody else in beta or now notice this? no i didn't i find it normal
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