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Posted

There’s one called Higher is Always Harder, also on Nexus. I plan to try that one for my next play through.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

Posted (edited)

Deadly deadfire is really good. It has a 28-% exp penalty attached though which is a bit to high. I wish it was 20%

 

It's exactly the thing that has withheld me from trying it sooner. I really enjoy getting more skills :p

 

I might just use this one and give myself an extra level upon start using the unity console.

 

 

 

There’s one called Higher is Always Harder, also on Nexus. I plan to try that one for my next play through.

 

The description was a tad unclear to me, it increases enemy penetration levels?

Edited by Flucas
Posted

The description was a tad unclear to me, it increases enemy penetration levels?

 

That's fairly reductive. The general idea of the mod is to make enemies scale higher than you, so that the game gets progressively harder the higher your level. The mod's thread offers a better explanation in the OP.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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