September 14, 20187 yr I'm aware that this has been an issue since 2017 but I thought it was fixed. Apparently not? Anyone know anything?
September 14, 20187 yr Hello Lowdegger, I'm sorry the fix is taking so long. Programming recently submitted a fix, but it was still found to be broken by QA and is currently being fixed again by the Programming team. We are hoping to have this fix out as soon as possible. If you happen to discover anything about this that you think might be helpful, please let me know and I will add it to the bug report. Thank you and sorry for the lengthy inconvenience.
September 15, 20187 yr Author Hello Lowdegger, I'm sorry the fix is taking so long. Programming recently submitted a fix, but it was still found to be broken by QA and is currently being fixed again by the Programming team. We are hoping to have this fix out as soon as possible. If you happen to discover anything about this that you think might be helpful, please let me know and I will add it to the bug report. Thank you and sorry for the lengthy inconvenience. I'm glad it's on the to-do list somewhere but the game has been out for so long now, I don't understand why Obsidian seem to be focusing on pumping out additional content instead of fixing what they've released broken already, especially since the new content seems to be creating even more issues. Doesn't make any sense to me, but then I've pre-ordered all the DLC so I guess I'm just a mug.
October 5, 20187 yr Hello again Lowdegger, Unfortunately QA fix failed another fix that the Programming team put in, so this is still in the works at the moment. I'm not sure which patch this will get into as of yet, but when it is fixed, it should end up in the patch notes upon integration into the Default branch. Sorry about this Lowdegger.
January 3, 20197 yr Author Still not fixed. Last time I pay for a game made by a team of more than three people. Apparently the more people you have around, the less gets done. This game has bugs which have been in it since beta which still have not been fixed and yet they're adding new bugs with new paid DLC. Given that a) you're still fixing/not fixing bugs which have always been in the game and b) you've now released all the content players will have to actually pay for and c) you've sold the company to Microsoft and d) you're working on a new first person shooter it seems reasonable to assume that any serious bugs in the game now will remain in it unless modders do something about it. Maybe make a game you can actually make instead of a game you can't quite make but almost?
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