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[NPC][Gameplay][Animation] Missing walking animation ('sliding') when investigating nearby noise


Morpten

Question

Not sure if this an isolated occurrence (bounty-related encounter with the Steel Preacher and his troupe of Magranites and a couple of Flame Blights).

 

If it isn't, then I guess there are still times when the walking animation of NPCs investigating something doesn't trigger properly.

 

stlprchr.png

plnsmssngwlkngnmtn.png

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