Cyrus_Blackfeather Posted June 23, 2018 Share Posted June 23, 2018 (edited) I've been trying to avoid spreading my passive skills too thin on my Watcher while still giving myself options that'd allow me to hit the widest range of dialogue checks. I'm thinking that Diplomacy/Intimidate would give me the most coverage - while Metaphysics, History, Religion, Insight, etc. are all good choices, it seems like they don't really tend to lead to many unique ways to resolve situations. It's just a little bit of extra information, which is sometimes pretty cool, and then the conversation moves on as if nothing was said. Is this generally the case? Since this character is going to be my first to fully complete the game, I want to be able to experience as much of it as possible. He's a Barbarian/Rogue if that matters. Edited June 23, 2018 by Cyrus_Blackfeather Link to comment Share on other sites More sharing options...
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