clouseau64 Posted June 3, 2018 Share Posted June 3, 2018 It looks like all items with on recieving crit property have been nerfed to trash by reducing proc rate to 10%!!! at least it's the case for nature's embrace / ngati girdle / okura's kettle. i think that 10% is the right proc rate for on hit property, for on crit it shall be something like 33%. Protective eothasian charm darkest before dawn ability shall be made per encounter given how badly it has been nerfed ( from -75% damage to -25%). On the other hand, i think it is important to put a cap on number of figurines that can be brought in one single fight ( cap it a 2). Link to comment Share on other sites More sharing options...
antman45454 Posted June 3, 2018 Share Posted June 3, 2018 (edited) that cant be right you sure your reading it properly, can you post the item description up the on crit items allways proc on a crit but the target gets a save vs will, fort, ect..... So if you 1. had to hit them on a crit 2. they get a save vs fort 3. then there is only 10% chance it will work after that It would never work Edited June 3, 2018 by antman45454 Link to comment Share on other sites More sharing options...
clouseau64 Posted June 3, 2018 Author Share Posted June 3, 2018 10% to cast boiling spray at ennemy when wearer is critically hit for okura's kettle is quite clear in the description Link to comment Share on other sites More sharing options...
AeonsLegend Posted June 3, 2018 Share Posted June 3, 2018 Hm, they probably should remove on crit completely. Given that some chars can crit almost any time it makes it either far too strong or far too weak depending on the character/build. You can't balance that. Link to comment Share on other sites More sharing options...
Dr. Hieronymous Alloy Posted June 3, 2018 Share Posted June 3, 2018 Gatecrashers are 15% chance to do their knockdown on a critical hit. It seems excessive. 50% chance would be plenty. Link to comment Share on other sites More sharing options...
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