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[1.1b] "News" GUI is obnoxiously large and can no longer be disabled


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Posted

Currently have the option turned off in settings, but getting it anyway. Tried toggling it on, then off again, to no effect.

 

post-1981-0-33935100-1527957429_thumb.jpg

4 answers to this question

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Posted

Hello all,

 

Thanks for the post. If it is not already in our system, Ill be sure to get this entered as this is a pretty nasty one. 

 

Best Regards,

 

-Caleb

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I like big bugs and I cannot lie...

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Posted

OMG. Hope it can be disabled in the release version of the patch!

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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Posted

And even you checked the disable news option, this pop-up window still appears when you start-up the game. But if you click the pack up button, it will shows you a appear animation.

 

I think with the option the news should be packed up, and the button thinks so too. However the news still appear, that's why you need to click the button twice to pack up the news. The first click for the button is open the news.

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Posted (edited)

There's definitely something janky with the new news window.  I suppose I don't mind the bigness when it properly shifts the window elements around, but any attempt to turn it off results in a misbehaving UI (draws over/under the Menu, requires a several clicks to dismiss, etc...)

 

News On, after restarting the game:

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News Off, after restarting the game:

UGAeaCw.png

Edited by Ethics Gradient
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