QuiteGoneJin Posted May 29, 2018 Share Posted May 29, 2018 (edited) Idea, opening with rifle, getting closer and quick swapping to 2 guns, fire and swapping to two more, wading in and doing dual melee. No pet to fuss over. Lots of mobility with evasive fire and charge, a boat load of accuracy and some defense with refreshing defense (and ungodly tanky late game if you ever get there). Oh and some aoe melee with mob stance. For flavour level up explosives. Race and stats, whatever you want really the games too easy to metagame imo. 1 disc strikes and wounding 2 marked prey 3 arms bearer 4 gunner and confident aim 5 two handed 6 two weapon 7 penetrating shot and evasive roll 8 quick switch 9 disc strikes 10 concussive shot and vigorous defense 11 charge 12 accurate wounding 13 evasive fire and armored grace 14 fighter stances 15 mob stances 16 concussive tranq and refreshing defense 17 unbending 18 unstoppable 19 unbreakable 20 unbending trunk Downside, probably tons, completely untested and I havent gotten fair in the game. I just like the theme. Also, you get gready and keep all the guns and melee weapons. Edited May 29, 2018 by QuiteGoneJin Link to comment Share on other sites More sharing options...
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