rjshae Posted May 25, 2018 Posted May 25, 2018 Something I wouldn't mind seeing in the future is a stronger connection between your Survival/Alchemy skills and the collection of useful plants. Right now I just constantly click on anything glowy in the hope that some day it might prove useful. But wouldn't it be more meaningful if those plants would only become clickable in the first place if you had the necessary Survival skill rank to identify them? Maybe have a little effect go off when I notice a plant worth collecting so it catches your eye. It would at least make the chore a little more interesting, and provide a little reward if you pass back through a cleared area. "It has just been discovered that research causes cancer in rats."
Dorftek Posted May 25, 2018 Posted May 25, 2018 Yeah I'd like this too. The more meaning the skills have the better imo
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