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[Bug] Raw damage over time on enemy stops invisibility


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Posted

I have found a potential bug, it appears that raw damage over time from things such as deep wounds kick player characters out of invisibility from abilities such as smoke veil and shadowing beyond.

 

This also seems to be affected by corrode damage from abilities such as toxic strike.

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Posted

Hi gibonez,

 

Thanks for the post! We have this logged currently in our database, and should be resolved in build 1.1.

 

Best,

 

-Caleb

I like big bugs and I cannot lie...

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