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Action set cooldown timer persists after combat


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Posted

I don't know that this is a bug. But the action set cooldown timer under the behavior editor persists outside of combat. Put an ability with a cooldown timer of 60 seconds and if you fight one battle, it will go off fine. But if you start another battle within that time the ability won't go off in the next fight.

 

Maybe this is intentional but I don't know why it would be.

1 answer to this question

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Posted

Hello Abbzug,

 

I will get this looked into for the Custom AI sets. We have had changes done in our 1.1 patch, so I will see if this is still persistent

 

Thanks,

 

-Caleb

I like big bugs and I cannot lie...

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