Yesterday I fought a ship combat where the AI ship ended up taking three different events: flooding, deck fire and unsecured cargo. The ship was supposed to have 6 crew members, which can be seen just before the ship got engulfed in fire in one of the screenshots.
However, at some point they also had 3+4 members dealing with two of the special events. Even if I assume the "arrow out" on the deckhand isn't showing due to the crew being injured, I'm counting 9 crew members. 7 dealing with special events,1 resting/healing, and 1 surgeon.
Something isn't right with this. Either crew members are getting cloned, or there is something weird with the graphics/crew representations. 3 of the crew members dealing with the special events are marked as injured, which ofc fits with the 3 extra/cloned members. But judging by the speed of improvements between turns (the progress bar), they helped out.
Please take an extra look at the code here, because something isn't quite right.
Question
PangaeaACDC
Yesterday I fought a ship combat where the AI ship ended up taking three different events: flooding, deck fire and unsecured cargo. The ship was supposed to have 6 crew members, which can be seen just before the ship got engulfed in fire in one of the screenshots.
However, at some point they also had 3+4 members dealing with two of the special events. Even if I assume the "arrow out" on the deckhand isn't showing due to the crew being injured, I'm counting 9 crew members. 7 dealing with special events,1 resting/healing, and 1 surgeon.
Something isn't right with this. Either crew members are getting cloned, or there is something weird with the graphics/crew representations. 3 of the crew members dealing with the special events are marked as injured, which ofc fits with the 3 extra/cloned members. But judging by the speed of improvements between turns (the progress bar), they helped out.
Please take an extra look at the code here, because something isn't quite right.
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