Mazisky 317 Posted May 19, 2018 Share Posted May 19, 2018 Even after the last patch there is something who slowdown the game after a couple hours of playing. Restarting the game solve the issue. Still a memory leak i guess. I noticed that after a big battle, when lot of FX are used and the engine is stressed, the downgrade begins. So maybe it's something related to some graphical effect who may be the "trigger" for the leak 1 Quote Link to post Share on other sites
0 Sarakash 56 Posted May 19, 2018 Share Posted May 19, 2018 Maybe this is related. Since the latesd patch, I noticed micro stuttering. I occurs mostly when it´s raining on larger maps. Quote Link to post Share on other sites
0 Insolentius 186 Posted May 21, 2018 Share Posted May 21, 2018 I noticed this too - memory usage goes from 1.8 gigs to nearly 5 after an hour or two. It became really obvious in Arkemyr's Manor (which normally runs at 60 FPS at all times). Visiting the manor after getting into combat elsewhere knocks the frame rate down to about 30, while restarting the game fixes the performance issues. Quote Link to post Share on other sites
0 Torm51 526 Posted May 21, 2018 Share Posted May 21, 2018 Maybe this is related. Since the latesd patch, I noticed micro stuttering. I occurs mostly when it´s raining on larger maps. Ya micro stutter is a problem for me as well. I have done everything I can on my end except elevation of the priority on task manager. I will try that tonight. But I am running not much in the background so I do not see that helping, but I have seen stranger things. Quote Have gun will travel. Link to post Share on other sites
0 AndreaColombo 5,192 Posted May 21, 2018 Share Posted May 21, 2018 Same here. Prolonged sessions have significantly degraded performance all around. Quote "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to post Share on other sites
0 adragojlovic 114 Posted June 19, 2018 Share Posted June 19, 2018 Greetings, And thank you for taking the time to notify us On a positive note, while our Dev team is investigating this issue I'm providing a fourm link for a work around regarding low fps and stuttring: https://forums.obsidian.net/topic/100913-ive-finally-found-a-way-to-stabilize-framerate-and-stutter/ Cheers. Quote Link to post Share on other sites
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Mazisky 317
Even after the last patch there is something who slowdown the game after a couple hours of playing.
Restarting the game solve the issue. Still a memory leak i guess.
I noticed that after a big battle, when lot of FX are used and the engine is stressed, the downgrade begins.
So maybe it's something related to some graphical effect who may be the "trigger" for the leak
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