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Showing results for tags 'trees'.
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Hi, i have a only a question i saw new videos with pillars gameplay, but i noticed that the trees and grass are static. I dont see anywhere a answer. The developers will put animations in some trees and grass or will stay static? Thanks
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Banished is a city building sim that is so much more than that. It's basically a 'try to not kill your entire village that you're starting from scratch' sim. You were kicked out of your old group/tribe/civilization, and now are forced to rebuild your own way in the wilderness. Imagine, if you will, Civilization, but instead of just building junk in one city then moving on, you need to micromanage everything. Your citizens health, their education (which is actually amazingly important), their general happiness. Oh, and make sure they don't freeze the death. Or hoard food (they do that). Or friggin' murder one another. Or drown. Or die in fires. It sounds pretty basic, much like Sims, but it is much more nuanced and in-depth. And unlike Sim City where you are rather limited in how your towns look (after a while, they all just end up becoming blocks of houses and electric poles), you can really create some impressive villages. I was able to split Gabentown up into residential, commercial, and industrial fairly early on. I could set my coal mines to the side, away from my core settlement, and place a line of fisheries along the coast. Up to my north was town hall, and all of the crops and pastures. But in all honesty, it's as if FTL decided it wanted to be Sim City. It's still on sale on Steam. Not as cheap as yesterday, but still discounted.