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Showing results for tags 'stutters'.
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Hello everyone! I have contacted the support about 6 months ago. Although they were very friendly they couldn't help me solve the problem. I also feel that maybe I have failed to explain the problem well enough. Anyway I have made a short video capturing the problem. With NPCs on screen the game just turns into full retard mode. The more NPCs on screen - the worse it gets. I will not bother mentioning that it gets even worse in combat. When the game first came out it ran absolutely fine. I completed the main story line. Now that I want to replay the game along with all DLCs I just can't. It's stuttering so much it that it is truly unplayable. I have tried (I think) ALL of the stuttering fixes available on the internet and they just do not work. Min/Max settings, disabling telemetry, tweaking nVidia 3D Settings, updating drivers, reinstalling and so on. I've tried so many thing that I can't even remember them all. I am running on a Intel i7, GTX980, 32GB RAM, SSD (the game is on SSD as well) <iframe width="560" height="315" src="https://www.youtube.com/embed/XOO4njqZOXk" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> Here is a link to the video (I am not sure the embed will work): https://youtu.be/XOO4njqZOXk Please help! I can't even refund it probably, yet I can't even play the content I paid for like all the DLC.
Hello, I'm experiencing periodic microstutters on 2 systems I have. They are a 980Ti SLI / 6700K and a laptop with a 1080. They are best described as rhythmic / periodic stutters every 32 seconds on both my systems playing with any setting: vsync On/Off , Gsync On/Off , Graphics Low/High, 120Hz/60Hz, FrameCap On/ FrameCap Off The stutters are so annoying gave up playing because I start anticipating them on both my systems which is a real shame. I have seen other posts with this same behavior. I timed the stutters with a watch and they occur every 32 seconds. I do hope Obsidian sees my post and addresses this issue that is plaguing many users. If anyone/Obsidian Devs needs any more information about this problem I will be glad to provide it.