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I have a few Ideas for the game. I think more gliders would be nice, not just parachute ones. The thing I'm thinking are 2 categories, Parachute like, and hang glider like. Hang gliders can be used to get around the yard fast, and have more control than the parachutes Parachutes are used to break falls like the dandelion tuft but longer lasting. I also think fast travel would be nice. It would work by teleporting you to research stations, and maybe take some time just to make it more balanced. This would not only make it useful to find research stations, but shave off the time it takes to get around. Last of all, I think more mounts would be good. Like a few spiders that can attack, and rideable mounts so you can get around even faster.
So.. I'm sitting here by my computer chilling, drinking some rom + coke and playing PoE (20 hours in). It's 4.00 am in the morning in Denmark.. This game is outstanding! I just want to thank Obsidian for creating such an exiting RPG. And to IGN and other critics whom's thoughts on this games graphic design sounds something like "outdated, old, 'not-3d'... - just stop.. - The Art work (scroll-cut-scenes-stuff) is simple and well done - Interface UI is superb - The 2D level design merged with 3D elements is beautiful. Actually the graphic and atmosphere is a lot better than in many top-down-3D RPGs. With so many games these days, everything seems the same..... PoE is the first games in years that I feel I actually WANT to keep playing. It's an indescribable feeling to suddenly feel so interested in a single-player-game again, like I did when I was a kid. I thought that was impossible, guess I was wrong Thx Obsidian, amazing work!