Jump to content

Search the Community

Showing results for tags 'mapping'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • The Outer Worlds
    • The Outer Worlds: Announcements and News
    • The Outer Worlds: General Discussion (NO SPOILERS)
    • The Outer Worlds: Stories (Spoiler Warning!)
    • The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
    • The Outer Worlds: Technical Support (Spoiler Warning!)
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements and News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Tyranny
    • Official Tyranny Forums
  • Pathfinder
    • Pathfinder Adventures: Announcements and News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Armored Warfare
    • Official Armored Warfare Forums
  • Pillars of Eternity
    • Pillars of Eternity: Announcements and News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements and News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • South Park
    • South Park: The Stick of Truth: General Discussion (NO SPOILERS)
    • South Park: Stories (Spoiler Warning!)
    • South Park: Characters Builds & Strategies (Spoiler Warning!)
    • South Park: Technical Support (Spoiler Warning!)
  • Dungeon Siege III
    • Dungeon Siege III: General Discussion (NO SPOILERS)
    • Dungeon Siege III: The Chapterhouse - Character Builds & Strategies (Spolier Warning!)
    • Dungeon Siege III: Odo's Scribbles - Stories (Spoiler Warning!)
    • Dungeon Siege III: Technical Support (Spoiler Warning!)
  • Fallout: New Vegas
    • Fallout: New Vegas
  • Alpha Protocol
    • Alpha Protocol: General Discussion (NO SPOILERS)
    • Alpha Protocol: The Op Center - Stories and Strategies (Spoiler Warning!)
    • Alpha Protocol: The Service Record - Characters, Builds, and Beards (Spoiler Warning!)
    • Alpha Protocol: Technical Support (Spoiler Warning!)
  • Neverwinter Nights 2
    • NWN 2: General Discussion (No Spoilers)
    • NWN 2: Character/Builds/Strategies (Spoiler Warnings)
    • NWN2: Technical Support (Spoiler Warning!)
  • Star Wars Knights of the Old Republic II: The Sith Lords
    • Star Wars: General Discussion

Blogs

  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


MSN


Website URL


Yahoo


Jabber


Skype


Location


Xbox Gamertag


PSN Online ID


Steam


Interests

Found 2 results

  1. i get that in order to finish quest Mapping the Archipelago: West Wakara Reef from Sanza i have to clear Oathbinder's Sanctum and island left of deadlight. Before that i cleared Oathbinder's sanctum and saved Oswald. Right now i have an entry in the journal that i named the second island left of deadlight. But nothing about the desert island with the sanctum. Is it a bug or am i missing something?
  2. I created this thread to flash my 2 ideas, but if i'll have more I'll just pin them to the top post here. 1) My first suggestion is simple and shorter one. It addresses ergonomics of gameplay. Because my experience with RPG mainly consists of MMORPG UltimaOnline, I largely appreciate all kinds of keyboard shortcuts. So here, in Project Eternity, I'll expect to do the same as well. Therefore I'd like to avoid keyboards' nasty behavior (like overwhelming it with simultaneously pressed keys or in case of system events) and nasty ergonomics of shortcuts (like some [Ctrl+Alt+F5]). So, I'd guess that addition of ability to map every action in game to gaming pad will help players (in case someone will buy something like Logitech G13). Furthermore, you may consider making your own gaming pad, or a set of key stickers with pictograms of actions. 2) My second suggestion is about your suggestion of "special stories anyone?" I suggest you to pay tribute to unique historical phenomenon and use in Project Eternity the Antikythera mechanism (AM). AM is a storyline in its own right; it combines virtually everything: history, mathematics, astronomy, geography, and special dates/events. In game AM may be associated with its own quest & story which will unwind throughout the game alongside with being a useful tool. (I wont suggest any variants of storyline and let it surprise me too. Though I believe that making the plot is not difficult even after reading Wikipedia.) Considering possible use of AM as sort of tool. It has a huge potential from giving a character sorts of predictions of how "the planets" (aka game mechanics) will affect a storyline, (whether conversations, aka – not in right mood to talk, or rate of progress with in-game events like special dates, holydays etc., or at least character's luck) to acting as simple "planetary" pocket slot-machine (to challenge your & NPC's luck for some coins you missed to buy "so needed" heal potion from local healer). Again, I wont suggest how it will work, but I'll suggest that, even though the purpose and principals of mechanism's work are mainly understood, they are not fully known and offer some degrees of freedom in known directions, and even some possibility for additional axis of freedom (like long lost power gem that meant to be inserted into some place of AM to give it additional abilities). Anyway I wish good luck to team of developers.
×
×
  • Create New...