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Showing results for tags 'light'.
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If I could have 1 feature added to the game, it would be a source of light that doesn't take up a weapon slot. Some players have suggested allowing Buggies to provide light, but I think there would be a lot of proximity and pathing issues that would make it unreliable compared to a touch. My first preference would be to add a new item slot specifically for a light source (e.g. Lantern slot). I understand there is an argument against this due to Grounded being a survival game, so another option would be to use another item like a Trinket or Helmet. In any case, alternative light sources would be a massive QoL change for players that want to play in their preferred combat style all the time, not just during the day while outside.
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Torches! Do I need to say more? I guess I do. Will there be expendable torches resources for deep dungeoneering and will it be an equipped slot (taking up the Sword slot). Seeing as it is a party game, one character who doesn't do much in battle could handle the light sourcing. Perhaps be able to place flares, or markers in the dungeon (and not only on the mini-map). It'd be easier to make something scary~horror if torches are included. Of course, Wizards should have abilities to light up (Gandalf style) as well as Flame Swords and the like. Thoughts?
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