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Showing results for tags 'engineering'.
I didn't found anything solid about this topic, so here it goes: What do you think abut profession systems? I think I would want some kind of professions in the game like alchemy, first aids, herbalism or even engineering. It would be nice if: We need to do something to get better without implying repetitive tasks. We can have custom recipes. We can read books to actually learn some (few) of the recipes, having to take out the recipe after reading the book to a custom recipe. We can collect things (items, medals, flavor items) from them. We need to explore deeply to get the best