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Found 4 results

  1. Can we please get attachment points on the walls for spike traps? I have issues with wolf spiders who jump up on my 3 section high walls and "glitch" (kind of) onto/into my base. It would be really awesome to be able to attach the spike traps on the walls. Just having like a bottom/middle/top horizontal attachment point would be awesome. Make my base more defended from wolf spiders. Thank you!
  2. Greetings, I played the game to the end once (on hard), currently i'm playing a PotD party with an Bleak walker on a future party of 6, but i'm planning a future PotD run (preferable Triple Crown Solo), and so i studied some Rogue builds. Evaluating the rogue abilities and talents i would like to suggest something that was already done with the barbarian abilities. As Barbarians have the Brute Force ability, that make the character target the lesser defense of an enemy bettwen Deflection and Fortitude, i would like to suggest the following ability for a Rogue: Improved Evasion (or an
  3. Hi Dev team, Please help to fix the issues below: 1. Swamp slime is getting way more damage than it is supposed to. This essentially breaks the flow of the endless path exploration for me since these poor creatures fall like flies while the battles are supposed to be much more difficult: 2. When the attributes provide a negative modifier to a particular defense, the subtracted amount is X-1 instead of X. For example let's take a Dargul. By default it has 40 (Defl) 35(Fort) 35(Refl) 30(Will). Its attributes are: Per 12, Res 10 --> + 2 Defl Mig 10, Con 22 --&g
  4. The recent discussions about Combat Challenge =/= Obfuscation and the inclusion of a stat popup and Bestiary logs raises an important question to me regarding a particular feature of the Infinity Engine games (and Dungeons and Dragons) that I rather enjoyed. In all of the D&D campaigns that I played, the target values of skill checks and Armor class were never revealed by any Dungeon Master, you had to do the math yourself. You might be able to figure out what the AC of a monster was if you knew the value from the book and the DM was using it or you could approximate it by the armor th
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