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Hey, not really sure of the standard structure of forum posts on here. However, I saw a potentially game breaking bug. I watching a streamer play PoE 2 on turn-based mode. About half-way through the Port Maje content when he went to Gorecci street, combat initiated and enemies along with his player characters were unable to target and attack each other, instead the AI would simply just keep walking into his characters. No spells or any actions could be taken. Upon reloading the streamer encountered the same issue several times and even when attempting encounters in other areas the
Combat resources Information tidbits what we have got from Obsidian, we know that they plan use at least two combat resources Health and Stamina. Where health represent characters overall condition, like how many wounds, broken bones, bruises characters has and these can be healed only by rest and time. And stamina represent characters how badly characters are shaken by hits which they have suffered, like hit to stomach causes character to be winded up, blow to head causes blurry vision for the character, so such damage which character will recover quickly if character can take short break fr