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Found 5 results

  1. Whenever I am playing Grounded, PvE has always been hard because I can never block. This is because whenever I am fighting I am spamming RT because of habit and my blocks end up not registering. I think it would be better if you could be spamming RT and just block in the middle of the attack chain s...
  2. In the Cave of Threshing, when using Accurate Wounding Shot on a stunned Fampyr, my Ranger/Monk gets instantly dominated. I've tried this with both a hunting bow (Frostseeker) and an arquebus (Blightheart). This seems to only happen when using Accurate Wounding Shot; normal ranged attacks and ra...
  3. "Slash" in "Combat Mechanics" in the Cyclopedia has been changed to "Stash" and the definition for "Stash" follows the link. Easy error to make! (I'm using the Mac version, but I doubt they're going to be different.)
  4. Do we know anything about Engagement mechanics in Deadfire? I've scoured the Q&A transcripts and haven't been able to dig up much in the way of mechanics design plans for anything, really. I DO hope it's a bit more refined than in the first game. I know in some discussions during that game's pro...
  5. I have scoured the internet high and low for some answers about what Damage Reduction actually does against Combusting Wounds. I'm pretty sure that normally for other DoT effects, Damage over time just subtracts DR from the total and just retains the ratio somehow. ie: 10 damage over 20 seconds,...
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