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Hello I have some questions about Wizard in general, and some tips for my kind of vision about my character. In general i want a Wizard, that stays mostly at secound or even third line, but deals much demage and here i have some questions. 1. What is the best (in you opinion) stat menagment for this kind of build, i know that probably Might, but im asking about more stat distrubution in general, for example if you where playing this kind of a wizard, how many might, intelect, resolve, dex you would you take ? 2. What type of armor would you guys recomend for this type of character ? Im personaly thinking about something between Robe and Breastplate, im not asking of course about protecion and speed reduction only, but also about possible enchantments good for Wizard, from what i seen in wiki, Robes have best enchantments for Wizard ? Im right ? 3. I know that weapon is not most important thing about mage, especially at later levels. But at the begining weapon is possibly some times life saver (Becouse lack o spells), im personaly thinking about gun Blunderbuss, is taking this weapon for mage have any sense ? 4. If my build in general would be a mage in robe with blunderbuss what type of talents would you take ? 5. Skill question, I knew that takeing few point in athletics is a good idea, also lore seems to look good. My question is about Mechanics (in witch Wizard gets one) and survival, which is better in your opinion ? I personaly dont see my Wizard disarming traps, sneaking etc. If i take Athetics (4 point) Lore (10) and rest to Survival it whoud be good option ? Im asking not only about cold tactical calculation, but alsto about how many times those skills are used in dialog ? 6. Dream Team, what is your perfect team for a Wizard, expecionally Wizard with a Gun, and also how whoud you equip/ and develop rest of your team ?
General Conditions: - Just installed, brand new out of the package for PS3. - Patch 1.1 applied from PSN at time of first loading (PS3 has the latest updates installed from PSN). - Followed link to apply game code for bonus content. Completed successfully. - Just started playing my very first character as a rogue. Problem: In the series of three battles against "Elves" after exiting tent in Cartman's back yard (right at the beginning as lvl 1), every time I get to the battle with the guy that is wielding the two-handed hammer and a shield guy, I defeat shield guy, but then I am unable to continue battle because it only allows me the option to use my dagger attack against two-handed hammer guy... which hammer-guy's stance will not allow. - I am unable to select any other combat type (other than the plain dagger attack) - After the one time it does allow me to attack him -- at which time I am notified that attack will not work on him -- I am no longer even able to attack the only guy standing there in the battle as he is greyed out and my dagger has the circle-slash symbol indicating unusable. - I even quit the game and returned to save point inside Cartman's tent just prior to the battle, but always have the same result in the third battle. - I also have the bow equipped -- as required in the second battle -- but it's use is not an available option for this fight, nor is my special backstab attack, nor is the use of any item... As far as I know, I am carrying ever single item available at this point in the game. So basically... I'm stuck and can't proceed past this point... Is this a known issue / bug? Is it avoidable some how?
Hi As a proud gamers we know that storyline and main plot is one of the most inportant part of the game. But before we enter epic main storyline we must at least create ouw character. To this time we know that we will have possibility to play difrent races, classes and even cultures. But what about our characters past ? One of the biggest issu i have when i start playing old D&D games is the "start of the game". Let's take Baldours Gate 1. How is it possible that are character learned how to become a druid if he didn't ever leave candlekeep before game events ? Adding "one" start begining for our character will do if we have classes like rogue or fighter that mostly whoud gain expierience and knowledge by training alone. But for druids, paladins, wizards and mostly for barberians and druids this type of "simmilar" begining is in some way immersion breaking. What type of history orgin and start of the game whoud you like to see in PE ? Yes Yes, we have a poll One thing, then i say orgins i mean our hisotry, race, class, culture and entire past before we "enter" main storyline