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Showing results for tags 'augury'.
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I'm new to the game, but a quick search didn't seem to turn up anything on this specific issue, so I might be missing something, or it's a new bug... I'm on the third scenario of the first campaign - where you hunt the dragon Black Fang. I'm at the Temple location with my druid, and I used Augury at the start of my turn (before exploring). It let me discard it, but then nothing happened. I didn't get the UI to choose a card type, nor did I get an option to recharge instead of discarding it. It's worked before, in the second scenario. Thoughts?
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iPad 2 iOS 7.1 No pass & play or permadeath Story Mode; never entered Quest Mode Characters in Party: Ezren, Valeros, Kyra, Harsk Locations: Ezren: Academy; Valeros: Farmhouse; Kyra & Harsk: Woods Turn Order: Valeros, Harsk, Ezren, Kyra Brigandoom, normal difficulty At the start of Ezren's turn, he plays the Augury spell. The UI then displayed all the buttons for the card types, and asks him to choose one. Noticing that the location contains no monsters, Ezren looks at the spell card again by tapping it. It comes up, then he decides not to cast it after all. With the expanded view of the card open, I pressed the "X" button on the left side of the screen, to cancel the spell. Result: The UI stalls That is, the buttons for the card types remained on the screen, but the Augury card went back into my hand. I could not proceed with Ezren's turn. I pressed one of the buttons, and it clicked and then they all went away, but that was all. Ezren couldn't explore, and there was no continue turn button on the right. So I quit the app and restarted it. When it returned, the Augury spell was hovering in the discard pile, and highlighted, but the "select a card type" interface was gone. I dragged Augury back to my hand, and then I could end the turn. It still would not let me explore or do anything else on my turn.