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Showing results for tags 'ad4'.
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In AD4 there are excellent cards in every category. I simply can't decide on any one card. If you can pick one, like and respond. Weapons Ranged - Shortspear +3. The only choice, but it's a good one. Melee - It's hard to go wrong with any of them. But I save Greatclub +3 to the end, and keep Demonbane Longsword +2 in my deck because it is rechargeable. At the end, you get a very nice MokMurian's Club. Spells Divine - Restoration. But you have to remember to use it before the encounter. Arcane - Poison Blast. Unfortunately, a variety of monsters resist poison. Armor Light - Robe of Enery Resistance. AD4 doesn't offer a lot in this category before the end reward Robe of Runes Heavy - Ebon Thorn. Very nice +2 to melee attacks Shields - Reflecting shield. I favor this type of shield over any other armor. But you get a better one in AD5 Items - so many good ones here Amulet of Inescapable Location, Flask of Fire (or Frost, or Magic), Greater Sage's Journal, Magic Spyglass, Necklace of Fireballs, Staff of Heaven and Earth. Ezren starts to shine with this collection to build with. Ally Eagle - among so many good allies, this card is a winner. Putting Eagle on Lini is a bonus!. Blessings Blessing of Gozreh - I'll always keep at least one in my party. Looking through this list, my post selection best card is Eagle. I've played a short deck with the Paladin and LIni. The Eagle is always a big factor when it enters play. Thanks and I look forward to your comments.
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(1) On several occasions, when using a blessing to add dice/die to a check, it incorrectly REPLACES my die instead of adding a die. For example, if I'm rolling a d6 on a non-combat dexterity check and use Blessing of Calistra, my d6 goes away and instead I get 2 d4. This has happened with Blessing of Sarenrae and Blessing of Shelyn as well. I haven't used blessings for every case where I would get 2 dice, but I know those for sure. (2) I've used Seoni's arcane blast ability for some fights. I discard a card to activate it, but if I cancel it, it does not return the discarded card to my hand! (3) Sometimes when I want to use a weapon, by either reveal or recharge, those tabs don't appear. I usually just tap the screen where I think they may be and the effect still works, but this is an issue, nonetheless. (4) In the fight with Mokmurian, several of my characters have defeated him in the first round of combat, but instead of proceeding to the second round, my turn simply ends!! He isn't shuffled back in the deck, he just remains on the top of the location deck. What's going on here?