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Found 7 results

  1. Let's hear from everyone about their favorite combinations. Card + card, or card + power, or card + toon. What is particularly powerful or fun? I'll start this with.... Eagle and Amiri - The eagle with Lini is easily the best animial companion for her. But, have you ever considered that Amiri can take a peak before jumping into a location? It is great to avoid those awkward intelligence based barriors, and a few other things. And when you peak a henceman or villian before you are ready to fight it, go somewhere else. Let's hear some more.
  2. In AD4 there are excellent cards in every category. I simply can't decide on any one card. If you can pick one, like and respond. Weapons Ranged - Shortspear +3. The only choice, but it's a good one. Melee - It's hard to go wrong with any of them. But I save Greatclub +3 to the end, and keep Demonbane Longsword +2 in my deck because it is rechargeable. At the end, you get a very nice MokMurian's Club. Spells Divine - Restoration. But you have to remember to use it before the encounter. Arcane - Poison Blast. Unfortunately, a variety of monsters resist poison. Armor Ligh
  3. Here is the final Best Cards in ADx review. I hope that you have enjoyed the post and especially the game. There are so many terrific cards in AD6, but picking the best was a simple choice for me. It's why I built a new Paladin. If you haven't figured it out yet, look no further. My pick for best card in AD6 is the Ring of Superior Protection. When I build a party for high level adventuring, every toon will carry one. Weapons Ranged - Slaying Bow. So good, I can't say enough good about this. I made a new Lini just so she could carry this. Melee - Slayer Scythe, but I have n
  4. In the very first scenario, if you are earning the loot cards, you gain what I consider the most important card of the set. It is also the best card of AD5, Revelation Quill. Weapons Ranged - Venomous Heavy Crossbow +2, or Venomous Dart +2, or Acidic Sling +3. By this time, you will want all of them. Melee - Flaming Ranseur +3, Dancing Scimitar +2, Keen Rapier, Keen Scythe +2. Just keep collecting them all. Spells Divine - Sunburst. It's the spell you've been waiting for. Arcane - Two most excellent spells. Disintegrate and Gozreh's Trident. Armor Light - Bearskin is bet
  5. In the last two decks, my top card choice in each was a blessing. Not again! This time, I pick a card that I will keep in my decks all the way through AD6. My top card for AD3 is Greater Aid. It beat out some other very good choices. So keep reading. Barrier Ranger Stash - This is a good barrier. It is a special form of Large Chest containing only ranged weapons. Weapons Ranged - Black Arrow Longbow. You have to finish AD3 to earn it. But it is the best of the pack. Melee - Trident +2. Hey, you don't have to be proficeint with weapons! Honorable mentions to Venoumou
  6. Been having a problem where cards stay on screen win I switch to a character sheet. Also, character sheets occasionally don't show the die associated with ability scores.
  7. Hi, got a question... Which is the difference between the Vault and the Gallery? My guess 'till now was that the Gallery is the "collection" of all of your cards, while the Vault is exclusive to a given party. Is this correct? Which is the difference between "Treasure On/Off" and "Available" Displays? And what is the meaning of the numbers at the bottom of each kind of card? Copies, Copies (including your current deck), Available, Lootable, Random Drop Probability...? I saw no tutorial/explanation on this topic. Thnx ahead!
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