One of the best modern RPG breakdowns I have ever seen. He does a good job of dodging the Computer vs Console debate and goes right after the issue of trading fans for player$. Sadly, I think he's right and that things like TES & IE games are a thing of the past, unless we, as avid RPGers, keep the crowdsourcing initiative alive. (Well, he didn't say that exactly but it is the logical conclusion.)
BTW: I think the industry could really do well by redefining the term casual gamer. Right now, it includes far too many people: children, soccer parents, people who play only in a social setting and low hours players. A person who plays a game more slowly, and puts in few hours per sitting may indeed play casually, but still might not want the challenge of the game reduced to the mental faculties of the average 9 year old.