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What the thread title says! Here's my suggestion for fitting music while we wait for Deadfire. Here's the tune (Depeche Mode, All That's Mine): And here are the lyrics (The "you" in it is Eothas, and the "I" is your main character): I know it's hard to reach you I know it's hard to breathe I know it's hard to be you sometimes I can't imagine what that means This must be someone else's story I can't follow what you've planned How could this be about me Am I supposed to understand? Like a ship on the ocean Heading out to sea You can hardly see it now It's a lot like you Lost like me You're still looking for redemption Still can't find a trace If there is nothing after There'll be the saving grace I'm giving you control now I need some kind of sign Can't take… I'm giving you control now I need some kind of sign Can't take away the sorrow now I gave you all that's mine Like a ship on the ocean Heading out to sea You can hardly see it now It's a lot like you Like a ship on the ocean Heading out to sea You can hardly see it now It's a lot like you Lost like me And yet another DM piece fits the bill well, Set Me Free (Remotivate Me): Here are the lyrics (The "me" here is obviously Eothas, locked up in a statue): Set me free Set me free Remotivate me Set me burning After years in deep freeze My body is yearning For a new lease of life And a little spice Set me free Remotivate me Give me a reason To scream and shout Give me something To get excited about When everything is looking dull I'm sure it isn't impossible to Set me free Remotivate me Remotivate me Set me burning After years in deep freeze My body is yearning For a new lease of life And a little spice Set me free Remotivate me… Remotivate me Set me burning After years in deep freeze My body is yearning For a new lease of life And a little spice Set me free Remotivate me Don't think I'm impatient Because I'm willing to wait But something must must happen Before it gets too late It could be my imagination But wasn't there more than this dull sensation Set me free Remotivate me
Hi! I re-read Gairnulf's personal wishlist, and I found a gem in there, which merits its own topic. In PoE, various durations and other cyclic events in combat was very hard to grasp and in essence non-intuitive: Gairnulf mentions one example: Please let durations/recovery times be based on a more human-readable scale, that easier for mental math. Either a full second or X.5 seconds. Please no more of that 7.3 s.This may seem like a minor thing, but given that all these durations and cyclic events run by their own timer, you got a gazillion timers going at the same time during combat, so even if you pause like crazy, due to interrupts of abilities about to be used, etc., the whole thing gets overwhelming, and I say this as a very seasoned CRPG-player. Imagine how it feels like for beginners. We also have the news that spells will take longer to cast and other empowered abilities being set on timers. PoE2 runs the risk of suffering from overlapping timer overload, not very appetizing at all. So, the systems are being re-worked anyways, and what better way for a computer game, where the player's expected to control five party members, than to simplify and introduce a solid timer foundation with combat rounds/turns or whatever you may call it? Let these be simple units, like 1, 2, etc, no decimals. The same, I reckon, should go for damage dealt. No more "0.7 damage". Sometime simplicity is not only the easiest, but the best thing too.
It's "Pillars of Eternity II: Deadfire", isn't it? PoE was...IS, my favorite game of all times, and You guys have been a fantastic Dungeon Master in the best journey I had in my fantasy since...ever! Elements of PoE and a new grim setting mixed with some of the improvements of Tyranny would make for a glorious new chapter! And if that's the case: THANK YOU! ^^ @ the Community: So, why I think it's another game related to PoE? Well, because it have been stated that PoE sequel is in the works, and the imagery with which Obsidian is teasing us have clear references to PoE's fictional elements, like letters written in Vailian, and to Eder and Aloth/ Watcher characters. Therefore, I would be extremely surprised (and a bit sad) if it would end up being something completely different from my beloved RTwP Fantasy cRPG!
Alright! This autumn seems to be, at least for me personally, the true start of CRPG incline, as it were. -Not only have I picked up BG:EE, finally, with its a new quick loot feature, and I have given it tens of hours, and it just keeps giving sweet stuff back. -Yesterday, after its latest big patch, I just started playing D:OS, and it's unbelievably excellent so far. Even the tutorial is über-fun! -And in two days, I'll get my hands on WL2, which looks absolutely stellar! -Add to this that I most likely we'll cave in and get Origin just in order to play DA:I. I've been sceptical, but this latest gameplay video made me change my mind. I really want to try it out. It's an open world with a rather interesting approach to combat and tactical AI: -Well, then, of course, Pillars of Eternity, is on the horizon. -And in early 2015, most likely, The Witcher 3, will be available. Hopefully, I can get to like CD Red's third instalment, at least. I can honestly say that it feels like the late 1990s and early 2000s again. Wow!