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Showing results for tags 'Future'.
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I truly loved the first chapter and every run I do is different and immersive... but I always feel like something is missing and I'm sure these ideas might make The Outer Worlds 2 a great sequel! New weapons and armors, not based on reskins: The first The Outer Worlds had a lot of great weapons and cool armors, but as you make progress in the game, you notice that a lot of armors are simple reskins of armors that already exist (it's only a change of color). I know this might be based on the lore, but expanding the universe with new kinds of armors would just make the game even more immersive and customizable. Sentient alien races: This is something I would have loved to see in the first chapter: aliens that might be NPCs or even a companion that might join the crew! Aliens could have the aspect of creatures that already exist, for example humans with raptidon/canid heads, or they might add new kinds of aliens such as the greys or anthropomorphic animals. This would make The Outer Worlds an experience with groups of colonies or enemies that have their own laws. This is not very lore friendly but hey, anything can happen in a new system! Ship customization: The Unreliable was my favorite spot to spend time whenever I wanted to relax in the game and I loved staying with the crew listening to their chatting. But having the possibility to add furniture, decorations and other stuff would have made the Unreliable a lot better, so I'm wishing for it to happen in the sequel! Romance options: I loved Nyoka as a character, but I was sad when I found out I couldn't romance companions and the best I could do was to make them best friends. Romance options might give The Outer Worlds 2 even more repeatability to the game and unique perks to companions! These are my ideas. Drop your feedback in the comments, or even your own ideas! I have very high expectations for this game since the first was an awesome experience.
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Hey guys, my friends and I have a big issue with playing coop together. At release date, everyone played solo to get the game better known. Yesterday we started a multiplayer session to play together. We realised that its not possible to play with your character you played already solo or even go on at the saved game, if you are not the host. It would be great, if there is the possibility to configurate server based games. 1. - Server based Multiplayer. Host can change the settings, like how dangerous the enemys will be, how hard hunger and hydration will affect you, etc. 2. - Host can set permission to people how join the server. If they can do everything from beginning, if they can build building structures or if they have access to use the storage boxes. 3. - Add the four seasons. One season should at least last for 20-25 ingame days. Different weather options should pop up, when a new season starts and some resources will be only possible to collect in a specific season. Spring: The temperature is normal. Hunger und hydration reduce like normal. Much more plants and flowers are available. Summer: The temperature is higher. Hunger - normal / Hydration - reduces faster. Some water areas loose water and access to new areas is possible/new areas are visible. Autumn: Everything turns into red. Hunger und hydration reduce like normal. Rain appears and overflood some areas, and grants access to new areas, which are reachable per leaf-ships. Much more nuts appear and grants new receipes for clothing, tools or building structures. Winter: Everything turns white, snow appears. Hunger - reduces faster because of the cold temperature and because you consume more energy. You need warm clothing to keep you warm. Its much more easy to collect water and safe it for summertime. 4. - Add more bugs and worms. Woodlouse; book scorpion; rose chafer; stag beetle (smth. like a boss ); earthworms; more snails (alive) ; frogs; etc. 5. - Add a skilltree and vital parameters. Skilltree not to get immortal or to learn fighting skills, but to learn resistances and survive the harder seasons easier. 6. - Would love to get later into the house. For example into the cellar. Thought about something like Counter Strike 1.6 map de_rats . 7. - Add a Labyrinth at a stone garden or at the stone stairs which go up to the house. The stones have to be high and unreachable to go at the top. There is no map to see the arrangement of the stone. Some receipes or items should only be available in the labyrinth. 8. - Of course more story content, but i did not expect something bad from a great studio like Obsidian :) Ps.: Hope you guys understand my bad english... Greets, Rem Karolus
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(my hopes for the future of grounded after It is released) hope that In the future despite grounded not being out yet I hope to see dlc like maybe something involving exploring a room of a house like the kitchen because you can keep a lot of the enemies in the game but just have the players in side and make stuff like crumbs food keep in mind this is what I hope happens if there is dlc
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Now that Disney has bought Star Wars, what do you think the likleyhood is that we could see an official Knights of The Old Republic 3? I think there is a lot of potential there. I think we can all agree that the older games aer a bit clunky, most games were those days. But there's so much that could be done with it these days. Just so much. I would absolutely love it! Thoughts?
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I don't know if anybody has been following the news in Egypt recently. I know we had a 'Syria' thread, but couldn't really find anything about Egypt. Egypt opposition leaders face 'incitement' probe '...and so it begins' I suppose few people are truly surprised. The old dictator is gone and a new dictator starts consolidating power by persecuting the opposition leaders and removing them. Question is, are islamist dictators an improvement over secular dictators? I would put my bets on 'Not'. Will Egypt become the next Iran? I suppose the only thing preventing them from joining forces is the insurmountable barrier of their differences (Shiite/Sunni).