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Showing results for tags 'Dyrford Ruins'.
Haladras2015 posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)Since I run a 32 bit system, I've experienced the crashes during loading that everyone's been talking about (even though I have the 1.04 patch). No problem. I save before exiting areas and frequently quicksave. I currently have quicksaved at the Dyrford Ruins. Now my system crashes whenever I try to load that quicksave, and the most recent save outside of that one is at least four hours back. I've tried multiple times and even enabled PAE to no avail. I suspect that my 4 GB of RAM is causing these problems, but I can't be sure. Here's my crash log: Unity Player [version: Unity 4.6.
Description: While in the Dyrford Ruins, I accidentally triggered two traps -- once (stupidly) while in stealth, and once out of stealth. Combat started, one of my characters died, and I got a NameError in the message log in the lower right-hand corner of the screen. This really isn't a big deal, but it might be worth looking into. Steps to Reproduce: I can't verify that this works consistently for the two traps in question, because I wasn't able to load a save file where I had not triggered them. When I triggered the traps (the first by opening the container not in stealth mode, and the