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I've been playing around with MaxQuest's Betabalance mod a bit and something I've noticed is that negative effects like Berserker's self raw damage are increased by Resolve while PoE was the same with Sacred Immolation I believe. I don't particularly like this and wanted the community's opinion on whether the negative effects on self should be kept static or even reduced by attribute scores.
Ok you dont really NEED the wiki to play but in these types of games very few people dont spend some time looking at their character´s stats and numbers and fiddling around with them. The thing is, the game doesnt tell you what many of these mean (in either the Inventory Screen or the Character Screen) or do and even less about what is affecting them. Some are only mentioned in character creation. The game doesnt let you understand the system you are playing with. So we gotta consult the wiki, and even then you have to do some trial and error (activating->checking screen->deactivati