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Showing results for tags 'nerfs'.
in the recent updates almost every weapon that was good in endgame has been severly nerfed and i think that in a pve game like grounded there should be some end game gear that is actually really good and i think that the game should be easier in endgame when you have good gear because the difficulty is the same from start to finish and i think that this encourage people to stop playing because there is not an actual point to progress into the game
I liked this game but its becoming really hard to play. Every 5 seconds I see a spider. With how overpowered they are I would think that they should be a bit more rare. I'm early on in the game and get chased down by a spider everytime I respawn, then go get my stuff, sometimes get away and run into another spider 5 seconds later. They are faster than me, can one shot me, and if they kill me near my base they will stay there for the rest of the game. I really feel like they should be like laviathons in subnautica. They are not too common but are also extremely dangerous.
https://twitter.com/jesawyer/status/575389685964488705 "wildstrike proc has been increased from 10% to 30%. greater wildstrike form 10% to 15%..." Maybe when the next BB hits, we can get a patch list of all the buffs/nerfs to the classes? Be kinda nice IMO. Hopefully some much needed buffs have occurred (plz no nerfs)! It'll be interesting to see what he does with the Ranger.