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SergeantHans

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Everything posted by SergeantHans

  1. Mr. Josh recently wrote "Max default damage for most weapons/attacks will likely be lowered (in part because of increased Might, but mostly to normalize out the range), min dam through DT will likely be set to 20% (like F:NV) to make it woefully inefficient but less hopeless (it should also mostly eliminate sub-1 damage Grazes)." Im not a big numbers guy but would not increasing armor %DR value while quite drastically lower the DT values and the quality gains (Fine, Superior etc) work in a similar way? Not a fan of getting rid of DT as i have seen some other post suggest. What do you guys think?!?
  2. I actually really like bundling the weapons together. What i WOULD like to see however is a couple more "bundles". Officer: Sabre, Sword, Rapier, Pistol ... etc
  3. Since no one have commented i post this again. What do you guys think?
  4. Instead of adding feats why not make some of the class abilities optional. For instance instead of every fighter starting with knockdown you could get several choices of abilities and more would unlock on later levels. Rogues could choose between 1/use encounter "Blinding strike" or 2/use encounter "Crippling strike" etc. That would really increase flexibiliy in my opinion.
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