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JC2112

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Everything posted by JC2112

  1. Hello. I second Kiwegapa's statement. I've been trying to write down bugs I've experienced as I go through the game and then send an amalgamated bug list to LA tech support. Given how many bugs (minor-mid range) I've experienced I decided to send what I have and start a new list. I hope the first patch addresses the big ticket items and that subsequent ones deal with the greater and lesser annoyances. JC.
  2. Hi. I too wish that the movies were crisper (one would assume that they could have re-generated them for at least 800x600 without an unreasonable amount of effort for the PC release). Even if some form of filtering was done to make them a crisper 640x480 would have been nice (the colours often look blurry or washed out). JC.
  3. Hello. I have also experienced the same Telos swoop bug (unable to win even though you beat the track times) and would like it fixed. Strange ATI graphics stuttering (jumping around between different Catalyst versions and .ini changes to cope) also experienced in large open spaces. In addition I have experienced portions of conversations "skipping" people's dialogue (this has been reported in other posts). JC. Update1: I have now experienced the "- Everybody in the whole galaxy refuses to sit, all (formerly) sitting persons now stand, sometimes through the tables" mentioned in Battlewookie's post as well. No amount of re-loading or re-starting appears to return people to sitting state. The number of irritating "minor bugs" is becoming, well...irritating.
  4. Hello. I would like the ATI performance degradation issue fixed if possible (slowdown in big open areas) with current 5.x Catalyst drivers. Preferably any patch will make the most successful ATI graphics configuration the default when an ATI card is recognized (perhaps an option involving "Disable Vertex Buffer Objects" which is dynamic for ATI users and only turns it on in locations where issues have been found on the forums). Also since several have found that manually flipping certain graphics options makes the game playable for an area that is having poor fps - making an automatic graphics engine reset equivalent to that upon every area transition arrival. I've sent off my suggestion to LA support (with DirectX info). For those experiencing any form of ATI related graphics issues I suggest doing the same. If LA gets enough traffic to their support (and tech information on the ATI devices being used) it could help the chances of an effective patch. JC. Update: Just experienced a swoop racing bug. I cannot win any swoop races on Telos. It says I've got the 2nd best time in the list but I never get a prize (re-tried this multiple times - still get told my time is unimpressive). This should be fixed (and the control problems that other people have experienced). In addition I have experienced portions of conversations "skipping" people's dialogue (I've seen this problem echoed elsewhere in the forum) - it is not game-breaking so far but is certainly annoying.
  5. Hello. I have not gotten too far yet, but I have had the HUD disappear on me (I died while in "free-look"). It stayed that way even after exiting and loading new games. Entering "free-look" mode again and returning to 3rd person caused the HUD to reappear. It may or may not work for you. JC
  6. Hello. I do not have KOTOR II yet, but based on Darth Makaan's post I tried placing the Catalyst 4.11 atioglxx.dll file directly in the KOTOR I game directory. When doing this it appeared to resolve the major outdoor Dantooine slowdown seen on my Radeon 9550 (the system currently has the Catalyst 5.2 driver set installed). Strangely enough I also found in KOTOR I with the Catalyst 5.2 driver that if I toggled "Frame Buffer Effects" off and on in the advanced graphics configuration the slowdown disappeared (although I saw video artifacts once) as well - but I had to repeat it every time I went through an area transition. Maybe this will have the same effect in KOTOR II. Once I get KOTOR II I will try see if the above will have any effect on slowdown. JC2112
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