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ChaosRose_x

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Everything posted by ChaosRose_x

  1. Other than dueling with the handmaidens and gathering all of the items in the footlockers and storage bins, then no I cannot think of anything else you would be missing. To fight/spar with the handmaidens, I believe you can just talk to anyone that you should cross (save the last one). I don't recall the exact dialog options - but I think it has something to do along the lines of 'I can't believe Atris is letting me walk freely among you' and 'I could kill all of you easily'...but once again, I don't recall And the term 'for good' is only temporary - you're journey will bring you back there in due time. I'm sorry to say that I haven't found a way in which you can persuade Atris to join you in the fight against Nihilius. The cover art is...misleading. Atris and Nihilius were portrayed as main roles in the game in the promo art. However, they play no significant role in the game (as you already know). They were used as promoting figures for K2 because they showed the contrast of good and evil. Sadly, Atris I believe was just that - a figure used for marketing. I believe the only way you could have Atris accompany you would be to have someone mod it for you. Hope this helps explain some things.
  2. EXACTLY. WMR obviously lacks the capacity for good taste. <_<
  3. In any event, Bastila did not have DS jedi robes in the tomb <_< <{POST_SNAPBACK}> Yeah, that's true. Hmm, okay, no real excuse for Exile not to recognize Bastila.
  4. What was Bastila wearing in the holocron at Korrbian? If she was wearing a dark Jedi robe, then maybe the Exile knew *who* she was, but was doubtful and asked for a second opinion. If Bastila was dressed with her usual jedi robes (LS), then...the Exile has some serious memory trauma.
  5. When I took my first shot at this game, I was hyped to see the return of Canderous in KOTOR II (as well as HK47). Although after playing around for a time and having him as a part of my crew for a while...he just sat there... He didn't have much to say, and his personality was a 180 in regards to the first game. That was a little disappointing for me at least anyway. In the first KOTOR, he was a smart, developed character with a smart aleck personality with remarks (ex: pair him up w/ Jolee on Korriban when you explain them to be your slaves). I liked having him as a part of my crew in KOTOR. I guess his personality quirk depends on which path you selected for Revan (if it was LS or DS). That may help explain the 'howdy neighbor' attitude when in regards to LS, but I would only expect him to show that kind of flick to Revan (but even that's a stretch)...not to anyone else. I just find it a little...disgusting that he would warm up so quickly to the Exile after only doing a few errands for him on Dxun. After traveling to Onderon, he treats you like you've been pals all along. Unacceptable. His dark side, kick ass attitude was made a mockery in this game. However in the second, he didn't prove to have much of a purpose, other than taking up space and collecting dust and providing a bit more interesting variety when it comes to reading minds. Although Mandalore may have appeared not to have said much in KOTOR II, there is a way to gain influence with him. I was just wondering if anyone had tried it, and if it had any affect at all on the conversation options. Otherwise, Mandalore may be a bit more interesting than we give him credit for.
  6. Most all of what HK-47 had to say - it was priceless. Especially when he begged you to ask him to kill someone - and the special 'Pacifist' package. The Mandalorians were pretty cool too. Mandalore: What the hell are you doing? Don't kill yourself until I say so! Don't know why, but that just cracked me up. On Telos where Atton walks up to Kreia and asks about the Exile. Atton: Tell me something. Kreia: I do not have the years required, nor the patience to indulge you. Just the little fits between those two was great. Seeing Carth (And Bastila, playing my second time through) on Telos. Darth Nihilius' first appearance w/ Visas was neat. I loved the Sith dialect that he sputtered through his mask - that's the way I talk when going to fast...he's my hero. The confrontation on the docks with the bounty hunters and the rest of your crew at Nar Shadda. Bao-dur is great. and when you find clothes (playing as a Female exile) and Atton contacts you on the com link. Atton: Find the emergency supplies? PC: Yeah...and it looks like there's some clothes here too Atton: [hushed] Dammit! Atton: Er, I mean, glad to hear it. It was distracting...for the droids. and last but not least....the DEMO That about sums up the most memorable moments I can think of for KOTOR II. However, I was wondeirng. Atton suppossedly finds Disciple sending messages to the Republic in a cutscene, but I've never come across it in my play throughs. I was wondering if anyone here has ever come across it either.
  7. Liked: Atton - Like the rest of the crowd. He was no competition for Carth - but he was the smart wise crack that you needed in the beginning of the game to help ease the constant talking and lecturing of that 'manipulative witch' Kreia. Atton had an interesting story - but when I heard it, I didn't necessarily feel like I earned enough influence with him to hear it. After I confronted him on Nar Shadda, he just opened up and started spitting it out all at once. KOTOR I was a bit more realistic to me, because I had to work with Carth (even though it was painstaking at times). And when he finally talked to me about his past - I felt like 'Finally!' but with Atton it was just there all at once. Like the rest of you, he was funny but not developed enough. And yeah, it was a *little* too easy to convert this Jedi assassin to the light side - a little too easy to convince him to become a Jedi - I mean, if he hated them so much. Mira - Oh thank god for this character. She was the badass chick I was looking for in this game and the first (Since you know, Juhani and Bastila no matter how cool they were, just weren't bad enough and Mission...well When playing as a Female, she talks about how to handle men - which is cool. When playing as a Male though, she tends to get more on the 'eh' list. Calls you old but when you read her mind she's like 'how does he look so young?' Doesn't make sense to me either - but she also has her smart alleck cracks, like Atton. Visas - Although you don't get to talk to her much, she was the *coolest* female character in this game. Mira was awesome with her attitude persona, but Visas just struck me as the cooler girl. Hk-47 - He didn't provide much of a story in this game like he did in the first, but he still had the funniest remarks I've ever heard. Talk to him about love - and that's all you'll need. Or you can install the pacifist package in him...that's a good one too. Darth Sion - This guy was kickass! Seirously, I wanted to encounter this guy more than what I did. His voice was suited IMO to his character. I thought he was developed pretty well. Disciple - He was a suck-up...and I'm a sucker for those suck-ups. Extremely nice and full of comments. Tries to protect your Female PC when he realizes who Kreia really is - but it all seemed played up. Didn't feel sincere enough to me - despite his strength and beauty lines. Handmaiden - She is one tough chick. Her skills with the sword and dual lightsabers is insane. She kicked Atris' Jedi ass in my game and still got zapped - not cool. She also had quite a few sparring lessons with you which helped out in the battle circle on Dxun. Her story is semi-interesting but like the Disciple she's ready to throw herself out for you at any given moment and she doesn't really *know* you. So-so: Bao-dur - He was crazy with the computer and demolition skills. Helped me out a lot when I was er- 'lacking' in those areas. I thought he was pretty wicked with his cybernetic like arm, and I thought 'Yay! A cool-beans character that I get to crack open and find out about'. NOT THE CASE. You only get to talk to him so much, then he shuts up. Kinda like the rest of them - except Kreia - she ALWAYS has something to say. T3-M4 - Cute but could tend to get annoying with the constant beeping. He was more useful in this game though, gotta give the little guy credit for that. Mandalore - Although I was and still am a huge fan of this mandalorian, he just make it to the like part of the list this time around. He was a mediocre character - little involvement, little to say. Still, his useful ness in a tight spot was handy. Kreia - She was manipulative, but she wasn't actually so bad. Teaching you so many force abilities and helping you deck out your character was a plus. She's actually pretty easy to gain influence with, you just have to know how to work the edges. Disliked: G0-T0 - Just completely useless. A pain in the butt, with a voice to compliment his devoid aura of personality. He would've been better use to me as spare parts or maybe in the trash heap. Darth Nihilius - This guy could've been so much more, yet was denied. His look was really neat, and his lightsaber skills (when you do fight him) were insane. But the interaction time you get with him is nada - and he only appears in the game about three times max - if even that many but his face is on every thing KOTOR II. Nihilius for me would've been the preferred last combatant of the game - but you never get to the extent of his power which was a huge letdown. Atris - As soon as I finished my convo with her when I arrived on Telos, I wasn't much impressed with her. She was boring, and was over advertised like Nihilius. Like him, she didn't provide much of a role in this game other than additional meat to slice.
  8. Really? That's cool =) Just have to ask, which convo are you talking about? I thought there was only one conversation with Carth - then again I'm only on my second playthrough.
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