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Posts posted by fgalkin
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It seems that every time I enter the temple in the Ruins, the game puts me in combat mode, and does not stop until every single enemy in the dungeon is dead. Thus, I cannot save, cannot leave, or have my party members who are down get up. Does anyone else have this problem?
Output log is attached (no save game, for obvious reasons).
Have a very nice day.
-fgalkin
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Oops, wrong forum. My apologies
Have a very nice day
-fgalkin
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No offence, but I think the whole point of the delay is to polish and improve stuff they've already done, not create new stuff.
That said, there's nothing wrong with your idea, I quite like it.
IIRC, there are going to be balancing tweaks to classes and attributes, so the character generation system is not yet set in stone.
Have a very nice day.
-fgalkin
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I've reached the entrance to the crypt, and killed the guards, but whoever it is who is supposed to be carrying the key didn't spawn, so now I'm stuck. Is it possible to add it via console? Anyone have an item number?
Also, BB Fighter has decided to go invisible on me, but I can't seem to be able to attach pictures to this post.
Have a very nice day.
-fgalkin
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I do hope the encounter density in PoE is just a beta thing. Otherwise, packing the map with trash mobs, while simultaenously denying combat XP is quite mystifying, as the only reason for trash mobs' existence- grinding- is impossible.
Have a very nice day.
-fgalkin
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Dyrford Ruins Combat Radius
in Backer Beta Bugs and Support
Posted
This is the area I've clreared out- still in combat mode.
Have a very nice day.
-fgalkin