Jump to content

simpkins

Members
  • Posts

    6
  • Joined

  • Last visited

Reputation

3 Neutral

About simpkins

  • Rank
    (1) Prestidigitator
    (1) Prestidigitator

Badges

  • Lords of the Eastern Reach Backer Badge
  • Deadfire Backer Badge
  • Deadfire Fig Backer
  1. It entirely depends on what NPCs we have to play with, but I would like to start with a Human Thief: Dack Fayden, greatest thief in all of Eora
  2. This attitude greatly saddens me. It will lead to the complete failure of this game and any future classic RPG games with depth. You can't have just story and deep combat mechanics, you have to have amazing animations, combat flow, physicality, and adequate graphics. And when you wonder in the future how come there are no deep RPG games anymore, you can think of the nostalgia idiots who worship at the altar of false dichotomy. So I'm guessing that you think Minecraft is a terrible game and considered a failure in it's genre? Also, would you consider Peggle a better puzzle game than Tetris just because its modern? Or how about the new and "improved" Monopoly board games that don't come with paper money any longer? Modernising something doesn't necessarily make it better or worse. If the core of the game is intact people will still appreciate it regardless. These are the people you are trolling, we do not care about your trivial desires for this game. If it really bothers you, you may as well end your interesting in this product as it's not going to change their mind. If not, keep trolling and keep getting rebutted by genuine fans of the genre.
  3. I for one would love to get a collectors edition from retail. I really wanted to help back this project but due to lack of funds this year was unable to do so. I agree backers should get a special Collectors Edition but I would still like to obtain a physical copy around launch or for pre-order.
  4. Just because the game is "party-based, class-based, 2D-isometric, sprawling, richly written, fantasy RTwP game inspired by the Infinity Engine" does not mean it will be good. So concerns about mechanics, gameplay, bugs etc. are a legitimate concerns. If PoE will fall flat then we will never get a good game like that in a long time. I genuinely feel your concern about this game falling flat is a misnomer. There is a proven audience here that love these old school games and games of a similar ilk that harken back to those good old days. With that in mind, you will have people who will just go out and buy the game regardless of what features the game provides. I understand that people want to make the game as good as possible, but within game development you have to reach a point where you say, "That's it guys, this is the game we are making in all it's splendor!" and any other features that were considered borderline unfortunately get binned or put on hold to be discussed at a later date. It wouldn't surprise me that most of the feedback with bugs and inconsistencies with the old IE games they are getting, they already know about and have fixes in the pipeline waiting to go in the release candidate, or they may already be in the internal build being tested as of this minute. Ultimately, they know what they are providing and are good for it, just have a little faith that the game they are making will be good even though it doesn't feel as if it's progressive enough for you. Sometimes, just being old fashioned breathes a breath of fresh air into a stagnate genre where its all action focused(Not saying that I hate aRPGs but there are loads of them around and some pretty awesome ones coming out in the next 6 months). Also, as a side note; After World of Warcraft hit, countless copycat MMOs came out that tried to piggyback on its sucess. Copying alot of its mechanics, look and feel, quest design, loot allocation etc. Copying that game didn't make the copies any less successful, just no where near the success that WoW was. Reinventing the wheel each time is not always feasible when you could learn from the past and bring back a design that was beloved and worked for the game you were creating.
  5. You mean creating animations from scratch... As much as I don't want to feed his blatent trolling I must wade in with my 2 cents worth. Most of what you are asking of the development team at this point in time (such as the raglol physics) is never going to get implemented. They have a clear, defined idea of how this game will work mechanically and are allowing us to test the game against these pre defined criteria(see the kickstarter page for more details). Most Beta programs are essentially there to test a certain area of the game and acquire relevent feedback. The best I have seen on this forum currently is Sensuki's Suggestions videos that I watched last night(Only recently joined so apologise if there have been more similar to his that I have not yet seen). He's given alot of constructive criticism that Obsidian can actually use. He's has tested this game very thoroughly, which is what everyone who is in on the beta should be doing. Not spouting out things they wish were in it and trying to enlist people for their personal agenda. Now my perspective on this is somewhat legitimate as I work within the games industry and know full well how Alphas, Betas and releases of current games work. This is mearly a way of allowing the fans to have an early look at the game and critique it FAIRLY, within the said parameters I mention above. Most of what you are seeing is THE GAME, feature complete. This is how it will function, this is how it will look and play out but the polish isn't there. They've held back on certain "features" until they are ready to be shown as, believe it or not, they are still working on this game! As this game is a story driven, role playing experience, the only thing that would be nailed down prior to an alpha build is the Story and basic game functionality. The backer Beta is a much more fleshed out experience than of typical "Beta" quality builds because Obsidian wanted people to play test the game and just get a general feel for it. If there was an outcry of "This game sucks! It isn't a faithful IE remake, gimmie my money back!" or similar they may have to go back and redo alot of the game. But this is not the case, they are delivering on their promise, whether you like it or not. Ultimately, you chose to back this without the pertinent information at hand and are now whining that it isn't what you "signed up for". Please, people are fed up of your Titanic Quest to Dungeon Siege Pillars of Eternity... On a positive note, thank you Obsidian for "hopefully" delivering on your promise to us. Can't wait to pre order my copy! )
  6. Completely agree with the above posters here and felt compelled to reply. Wonderful job of collating the known lore of this new IP. Lets hope one day they come back to this world after Pillars and produce another epic roleplayer )
×
×
  • Create New...